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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E: What we think we know
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<blockquote data-quote="Mistwell" data-source="post: 3707823" data-attributes="member: 2525"><p>From Scott Rouse, Q&A re: DI</p><p></p><p>Q: Originally Posted by TiwazTyrsfist </p><p>Please tell me that it will have Support for all Suppliments.</p><p></p><p>I'd be really cheesed off if I bought something like the Tome of Magic, and then was unable to use the character creator to build a character using the new rules.</p><p></p><p>More to the point, you should make certain that the updates for new material are ready to be implimented BEFORE the books are released.</p><p></p><p>A: Our plan is that when you buy a book it will have a unique code and with a very nominal fee you can unlock the e-book version. This will also auto-populate the data bases in the character creator so the system knows what books you own/play with.</p><p></p><p>Q: The most important thing to me is a feature I use in my own generator (which will now be happily obsolete).</p><p></p><p>I want the ability as a DM to say - I want a level 7 wizard, level 8 rouge... generate the details. And then be able to tweak them. This is so much faster than building a character level by level.</p><p></p><p>If I get that... I will be in DMing heaven!</p><p></p><p>Especially if it can tie in to every supplement I buy. I am quite excited about this.</p><p></p><p>A: You'll be able to do this with rules turned on or if you want to go gonzo (house rules) have the rules turned off.</p><p></p><p>Q: How will homebrew material work? will "homebrew" simply not be an option at the Insider's online tables? Or will DM's be able to write up a set of custom feats/classes/races in say a formatted text file and import them into the Character Creator for their players to use? Or from a spread sheet or xml or whatever format.</p><p></p><p>And what will the output look like? do we get a "in-game only" character sheet that gets edited automaticaly by the game. I assume characters will be able to be saved AT LEAST for a specific table...what about just being saved to our account in general, so we can use the same character at another table? Or best yet, a saved printable pdf, so we can use the editor to create well formated character sheets for our pen & paper D&D games in Joe's basement?</p><p></p><p>A: You'll be able to toggle off rules and make homebrew rules versions of your character.</p><p></p><p>You can print, save (multiple versions) etc.</p><p></p><p>Q: I am hoping that the new books will each come with a CD or online key that will enable purchasers to download the upgrades or add-ons to the original program.</p><p></p><p>A: it will be a key code that for a very nominal fee you can unlock your e-book and it will auto populate your databases.</p><p></p><p>Q: Please explain to me how you (WotC) can justify charging a second fee to un-lock online use of a product you've just purchased?? Even if it's just $0.99, that's pretty bloody low, if you ask me.</p><p></p><p>A: 1) it is a verification step that helps us deal with less than honest people who take the code and activate it.</p><p></p><p>2) there is cost, albeit small, with making the e-book and we either build that cost into the cover price and everyone pays whether they use it or not (sort of a tax on non-ebook users) or we do it this way where it is variable and let the user self select.</p><p></p><p>Q: Originally Posted by sals </p><p>Two questions:</p><p>1) how large is "very nominal"? (not that I really expect an answer yet) </p><p></p><p></p><p>2) slightly off-topic, but will it auto populate databases other than for character creation? Databases that dm's might want for monsters, for example.</p><p></p><p></p><p>A: 1) can't say right now but I guess about the cost of a coffee (what I can't say is if it drip or a Starbucks triple vente chocolate mocha.)</p><p></p><p>2) yes</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3707823, member: 2525"] From Scott Rouse, Q&A re: DI Q: Originally Posted by TiwazTyrsfist Please tell me that it will have Support for all Suppliments. I'd be really cheesed off if I bought something like the Tome of Magic, and then was unable to use the character creator to build a character using the new rules. More to the point, you should make certain that the updates for new material are ready to be implimented BEFORE the books are released. A: Our plan is that when you buy a book it will have a unique code and with a very nominal fee you can unlock the e-book version. This will also auto-populate the data bases in the character creator so the system knows what books you own/play with. Q: The most important thing to me is a feature I use in my own generator (which will now be happily obsolete). I want the ability as a DM to say - I want a level 7 wizard, level 8 rouge... generate the details. And then be able to tweak them. This is so much faster than building a character level by level. If I get that... I will be in DMing heaven! Especially if it can tie in to every supplement I buy. I am quite excited about this. A: You'll be able to do this with rules turned on or if you want to go gonzo (house rules) have the rules turned off. Q: How will homebrew material work? will "homebrew" simply not be an option at the Insider's online tables? Or will DM's be able to write up a set of custom feats/classes/races in say a formatted text file and import them into the Character Creator for their players to use? Or from a spread sheet or xml or whatever format. And what will the output look like? do we get a "in-game only" character sheet that gets edited automaticaly by the game. I assume characters will be able to be saved AT LEAST for a specific table...what about just being saved to our account in general, so we can use the same character at another table? Or best yet, a saved printable pdf, so we can use the editor to create well formated character sheets for our pen & paper D&D games in Joe's basement? A: You'll be able to toggle off rules and make homebrew rules versions of your character. You can print, save (multiple versions) etc. Q: I am hoping that the new books will each come with a CD or online key that will enable purchasers to download the upgrades or add-ons to the original program. A: it will be a key code that for a very nominal fee you can unlock your e-book and it will auto populate your databases. Q: Please explain to me how you (WotC) can justify charging a second fee to un-lock online use of a product you've just purchased?? Even if it's just $0.99, that's pretty bloody low, if you ask me. A: 1) it is a verification step that helps us deal with less than honest people who take the code and activate it. 2) there is cost, albeit small, with making the e-book and we either build that cost into the cover price and everyone pays whether they use it or not (sort of a tax on non-ebook users) or we do it this way where it is variable and let the user self select. Q: Originally Posted by sals Two questions: 1) how large is "very nominal"? (not that I really expect an answer yet) 2) slightly off-topic, but will it auto populate databases other than for character creation? Databases that dm's might want for monsters, for example. A: 1) can't say right now but I guess about the cost of a coffee (what I can't say is if it drip or a Starbucks triple vente chocolate mocha.) 2) yes [/QUOTE]
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