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4e With No Casters?
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<blockquote data-quote="pukunui" data-source="post: 4047269" data-attributes="member: 54629"><p>Hey that's pretty cool. Quite a bit of useful info there ...</p><p></p><p>1) Rangers won't have spells</p><p>2) 4e rules are super customizable</p><p> a) it will be easy to increase or decrease magic use in a campaign (eg. high-, low-, no-magic campaigns now possible with the core rules)</p><p> b) it will easy to customize classes (eg. just replace fighter's heavy armor dependency with flat AC bonus)</p><p>3) An adventuring party without a "healer" is a viable option (you can in the Dragonlance setting during the time when there were no magic-using clerics)</p><p></p><p>4e is more and more shaping up to be my kind of game! Even the anti-4e people should be getting a little excited by this ... it sounds like 4e will be easy for them to plunder and/or house rule to their heart's content.</p><p></p><p></p><p>@ the OP: you commented on the lack of non-adventuring skills. Although no one at WotC has said anything more than Craft and Profession are gone, that doesn't mean there won't be <em>something</em> to fill the gap. We know there's going to be a social encounter system. It's quite possible there will be some sort of craft/profession/way to earn money thing as well ... it's just that it may not be a "skill". Maybe it's like how there are now spells and rituals. Perhaps there are also skills and something else ... you can do crafting and make money but you don't need a skill, you do it in some other way.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4047269, member: 54629"] Hey that's pretty cool. Quite a bit of useful info there ... 1) Rangers won't have spells 2) 4e rules are super customizable a) it will be easy to increase or decrease magic use in a campaign (eg. high-, low-, no-magic campaigns now possible with the core rules) b) it will easy to customize classes (eg. just replace fighter's heavy armor dependency with flat AC bonus) 3) An adventuring party without a "healer" is a viable option (you can in the Dragonlance setting during the time when there were no magic-using clerics) 4e is more and more shaping up to be my kind of game! Even the anti-4e people should be getting a little excited by this ... it sounds like 4e will be easy for them to plunder and/or house rule to their heart's content. @ the OP: you commented on the lack of non-adventuring skills. Although no one at WotC has said anything more than Craft and Profession are gone, that doesn't mean there won't be [i]something[/i] to fill the gap. We know there's going to be a social encounter system. It's quite possible there will be some sort of craft/profession/way to earn money thing as well ... it's just that it may not be a "skill". Maybe it's like how there are now spells and rituals. Perhaps there are also skills and something else ... you can do crafting and make money but you don't need a skill, you do it in some other way. [/QUOTE]
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