Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E With Three Classes: Martial, Arcane, Divine?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doctor Proctor" data-source="post: 4542658" data-attributes="member: 78547"><p>I hugely disagree with that, and if that's what your guys think then they're not being very creative. For one, there's the basic choice of Sword and Board versus Two-handed Weapon. Tide of Iron only works for Sword and Board, and Reaping Strike will work with either, but synergizes better with Two-handed Weapon style. So right there with your At-Wills there's already a big difference depending on build.</p><p></p><p>Then throw in your eventual goals for Paragon Path. Personally, I really like the Iron Vanguard PP, and it synergizes with some other things. I'm a Dragonborn, so I have a power that keys off Con, and get extra healing from my surges based on Con. I also like Axes and their powers, which key off Con. So going Iron Vanguard means that I'll be dealing a lot of damage with Trample the Fallen, especially with some of the powers that allow you to push multiple opponents.</p><p></p><p>Of course, you could go a different route and go high Wis, then go into Pit Fighter. Combine that with Polearms or Heavy Blades and you become an Opportunity Attack monster.</p><p></p><p>While I understand that these don't kick in until level 10, you start planning for them at level 1. They should affect what weapons you use, what feats you pick and how you spread your stats. So unless both of your Fighters want to be hammer wielding Iron Vanguards, they should be differentiating their builds a lot more. So the fault there would not be the system, but rather in the creativity of your Fighters.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4542658, member: 78547"] I hugely disagree with that, and if that's what your guys think then they're not being very creative. For one, there's the basic choice of Sword and Board versus Two-handed Weapon. Tide of Iron only works for Sword and Board, and Reaping Strike will work with either, but synergizes better with Two-handed Weapon style. So right there with your At-Wills there's already a big difference depending on build. Then throw in your eventual goals for Paragon Path. Personally, I really like the Iron Vanguard PP, and it synergizes with some other things. I'm a Dragonborn, so I have a power that keys off Con, and get extra healing from my surges based on Con. I also like Axes and their powers, which key off Con. So going Iron Vanguard means that I'll be dealing a lot of damage with Trample the Fallen, especially with some of the powers that allow you to push multiple opponents. Of course, you could go a different route and go high Wis, then go into Pit Fighter. Combine that with Polearms or Heavy Blades and you become an Opportunity Attack monster. While I understand that these don't kick in until level 10, you start planning for them at level 1. They should affect what weapons you use, what feats you pick and how you spread your stats. So unless both of your Fighters want to be hammer wielding Iron Vanguards, they should be differentiating their builds a lot more. So the fault there would not be the system, but rather in the creativity of your Fighters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E With Three Classes: Martial, Arcane, Divine?
Top