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[4e] Wizard as good as a Fighter in Standard Melee
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<blockquote data-quote="Lord Ernie" data-source="post: 4545972" data-attributes="member: 58517"><p>The way in which 4th seperates competence with weapons (and similar attacks) is two-fold. First, proficiency. Proficiency implies the character in question has had extensive training with the weapon and knows how to wield it, and provides a +2 to a +3 bonus to attack. Note that a wizard has to choose individual weapons to be proficient with (through feats), which means he has to spend additional resources on it. A fighter is proficient with all martial weapons from the get-go.</p><p></p><p>Second, and most importantly, the powers. A fighter's powers imply combat training, a knowledge of special maneuvers which indeed take a long time to train and use correctly. These damage multiple foes at once, put a single foe at a signficant disadvantage, push them around the battlefield, or simply inflict a lot more damage. None of the wizard's powers (okay, with the exception of the Spiral Tower powers) benefit from weapon usage - they're magic spells, not trained maneuvers.</p><p></p><p>In short: a wizard in all other things equal to the fighter has spent resources to get there, won't be as tough (less HP, surges) or as good with a blade (fighters get that +1 to attack), and the only thing he can do is stand around and smack things with it. Whirl the blade around his head and hit everyone around him? No can do. Brutally smash the target in front of him? Nope. Strike the target first, and use the momentum to push him back with his shield? No, sorry. </p><p></p><p>If that is not enough differentiation for you... well, yeah, 4th is not for you.</p></blockquote><p></p>
[QUOTE="Lord Ernie, post: 4545972, member: 58517"] The way in which 4th seperates competence with weapons (and similar attacks) is two-fold. First, proficiency. Proficiency implies the character in question has had extensive training with the weapon and knows how to wield it, and provides a +2 to a +3 bonus to attack. Note that a wizard has to choose individual weapons to be proficient with (through feats), which means he has to spend additional resources on it. A fighter is proficient with all martial weapons from the get-go. Second, and most importantly, the powers. A fighter's powers imply combat training, a knowledge of special maneuvers which indeed take a long time to train and use correctly. These damage multiple foes at once, put a single foe at a signficant disadvantage, push them around the battlefield, or simply inflict a lot more damage. None of the wizard's powers (okay, with the exception of the Spiral Tower powers) benefit from weapon usage - they're magic spells, not trained maneuvers. In short: a wizard in all other things equal to the fighter has spent resources to get there, won't be as tough (less HP, surges) or as good with a blade (fighters get that +1 to attack), and the only thing he can do is stand around and smack things with it. Whirl the blade around his head and hit everyone around him? No can do. Brutally smash the target in front of him? Nope. Strike the target first, and use the momentum to push him back with his shield? No, sorry. If that is not enough differentiation for you... well, yeah, 4th is not for you. [/QUOTE]
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[4e] Wizard as good as a Fighter in Standard Melee
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