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D&D Older Editions, OSR, & D&D Variants
4e Wizards - No More Necromancers, Enchanters, Summoners???
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<blockquote data-quote="StarFyre" data-source="post: 3962185" data-attributes="member: 26055"><p><strong>my solution to this type of thing ....</strong></p><p></p><p>is what we do now.</p><p></p><p>right now players find spells in some older material (or I find it) and would like to incorporate it, even if it hasn't been officially converted to D20. </p><p></p><p>I just read it, and decide if it should be in the same level as prior, one level higher or lower.</p><p></p><p>Example being Summon Nature Elemental, a 7th level cleric spell from Ruins of Zhentil Keep I believe. Nature Elemental to me, SHOULD be the most powerful druidic spell...seeing how I see it as a true epic nature creature; and i think should be more powerful than the elementals in the epic level handbook in that sense, however, epic rules i don't like that much.</p><p></p><p>For me, Summon Nature Elemental has become a ritual, created by elves at the time of Netheril, so that druids or elven high mages can summon them thru a long process.</p><p></p><p>This ritual, I will add to the epic tier for the druid, once the druid is written up for 4E.</p><p></p><p>The point of this long winded message; you an always spend some time, and put spells back into a associated level; maybe changing them a bit to fit into the new ruleset.</p><p></p><p>It's still a game where freedom allows us to change whatever we want.</p><p></p><p>Sanjay</p></blockquote><p></p>
[QUOTE="StarFyre, post: 3962185, member: 26055"] [b]my solution to this type of thing ....[/b] is what we do now. right now players find spells in some older material (or I find it) and would like to incorporate it, even if it hasn't been officially converted to D20. I just read it, and decide if it should be in the same level as prior, one level higher or lower. Example being Summon Nature Elemental, a 7th level cleric spell from Ruins of Zhentil Keep I believe. Nature Elemental to me, SHOULD be the most powerful druidic spell...seeing how I see it as a true epic nature creature; and i think should be more powerful than the elementals in the epic level handbook in that sense, however, epic rules i don't like that much. For me, Summon Nature Elemental has become a ritual, created by elves at the time of Netheril, so that druids or elven high mages can summon them thru a long process. This ritual, I will add to the epic tier for the druid, once the druid is written up for 4E. The point of this long winded message; you an always spend some time, and put spells back into a associated level; maybe changing them a bit to fit into the new ruleset. It's still a game where freedom allows us to change whatever we want. Sanjay [/QUOTE]
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4e Wizards - No More Necromancers, Enchanters, Summoners???
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