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4E WotC way of saying your fired?
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<blockquote data-quote="Maggan" data-source="post: 3813199" data-attributes="member: 6616"><p>Getting a hypothetical 3.75 out of the door, and Goodman Games on the train, is but the first very minor step that would need to be taken. After that, there are at least three major obstacles to dethroning WotC;</p><p></p><p>1. D&D brand - A Paizo 3.75 would not have support from the strongest brand in tabletop roleplaying. That obstacle in itself would cost millions of millions of dollars to conquer, if Pazio were aiming at a even just a tie.</p><p></p><p>2. Distribution - WotC has excellent distribution on a large scale. Paizo ... I'm sure they get their stuff out to a lot of places, but I don't think they hold a candle to the WotC/Hasbro distribution machine.</p><p></p><p>3. Advertising - WotC probably has more money to spend on advertising than Paizo could drum up for the entire hypothetical 3.75 project.</p><p></p><p>And if they would get a 3.75 out of the door, and it would make a dent in WotC:s armour, they would start facing the same dilemma that WotC does; they can't please everyone. As long as a Paizo 3.75 game is hypothetical, it'll do anything everyone wants it to do. So everyone is pleased. And the more people that buy the game, the voices of discontent grow in strength, just like it does for WotC.</p><p></p><p>When it would become reality, many gamers would find that there are a lot of things it won't do to address their personal preferences, and thus would become displeased. No one can please everyone, not even Paizo.</p><p></p><p>And even if e.g. 25% of EN World is enraged about the Great Wheel changes, that doesn't necessarily mean that 25% would abandon D&D for something else. My theory there is that a significant part of that 25% will tag along in the end, eternally voicing their discontent while still playing the game.</p><p></p><p>Are the rest worth marketing a game to? With the OGL, anyone is free to try. Mongoose is hammering at it with their Conan game, so presumably there is a market for a good d20 game based on 3rd edition. But the size of that market is nowhere near large enough to even trample WotC on its toes, let alone tie D&D as the most popular game out there.</p><p></p><p>To close this post; I would so totally want Paizo to do 3.75 with Necromancer. That would rock and be a good and cool game, that I would play. I just don't think they will do it. I'd love to be wrong.</p><p></p><p>/M</p></blockquote><p></p>
[QUOTE="Maggan, post: 3813199, member: 6616"] Getting a hypothetical 3.75 out of the door, and Goodman Games on the train, is but the first very minor step that would need to be taken. After that, there are at least three major obstacles to dethroning WotC; 1. D&D brand - A Paizo 3.75 would not have support from the strongest brand in tabletop roleplaying. That obstacle in itself would cost millions of millions of dollars to conquer, if Pazio were aiming at a even just a tie. 2. Distribution - WotC has excellent distribution on a large scale. Paizo ... I'm sure they get their stuff out to a lot of places, but I don't think they hold a candle to the WotC/Hasbro distribution machine. 3. Advertising - WotC probably has more money to spend on advertising than Paizo could drum up for the entire hypothetical 3.75 project. And if they would get a 3.75 out of the door, and it would make a dent in WotC:s armour, they would start facing the same dilemma that WotC does; they can't please everyone. As long as a Paizo 3.75 game is hypothetical, it'll do anything everyone wants it to do. So everyone is pleased. And the more people that buy the game, the voices of discontent grow in strength, just like it does for WotC. When it would become reality, many gamers would find that there are a lot of things it won't do to address their personal preferences, and thus would become displeased. No one can please everyone, not even Paizo. And even if e.g. 25% of EN World is enraged about the Great Wheel changes, that doesn't necessarily mean that 25% would abandon D&D for something else. My theory there is that a significant part of that 25% will tag along in the end, eternally voicing their discontent while still playing the game. Are the rest worth marketing a game to? With the OGL, anyone is free to try. Mongoose is hammering at it with their Conan game, so presumably there is a market for a good d20 game based on 3rd edition. But the size of that market is nowhere near large enough to even trample WotC on its toes, let alone tie D&D as the most popular game out there. To close this post; I would so totally want Paizo to do 3.75 with Necromancer. That would rock and be a good and cool game, that I would play. I just don't think they will do it. I'd love to be wrong. /M [/QUOTE]
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