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You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
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<blockquote data-quote="The Little Raven" data-source="post: 6043902" data-attributes="member: 10095"><p>Okay, I've had some time to put it through its paces, and here's some feedback mixed with some feature requests.</p><p></p><p>Also note that this list was going to be twice as long, but your last two updates fixed and upgraded a lot of stuff.</p><p></p><p><strong>CONDITIONS/EFFECTS</strong></p><p>I think the place you put this makes it really easy to overlook. It gets put in between the basic combat stats and the ability scores, and it could be easily missed. I'd recommend moving it up to just below the name/race/class/level section and making it pop up with a color highlight or something to make it stand out (maybe like a yellow highlight or user-determined highlighting for each effect/condition; I use Alea Tools and it'd be nice to match these colors to the ones I assign conditions).</p><p></p><p>It would be nice to be able to tap/click on the condition section while you have a condition to be able to remove it/edit it/see details.</p><p></p><p>Some powers provide conditions/effects and add to this section, but some don't. For instance, Second Wind adds the +2 bonus to all defenses, but clicking a stance like Battle Wrath doesn't. I know there would be some logic work to make stances replace eachother and such, but this would be awesome to have.</p><p></p><p>Also, would it be possible to tie the default durations into the rest system you have? So, if I have a condition that is EOMNT or EoEncounter, if I hit Short Rest, it will remove it?</p><p></p><p><strong>SUMMARY</strong></p><p>It doesn't list Paragon Path or Epic Destiny for any of my characters. Maybe clicking/tapping on the Race/Class/Level would do a pop-up that gives you any particulars like Subrace, Theme, PP, and ED. Maybe add them to the headers of "Theme Features" and the like so it says "Alchemist Theme Features" instead?</p><p></p><p>Death Saves - When you click all three, maybe give a popup that says "You're dead" or something?</p><p></p><p>I have this strange issue where some characters list their languages twice (only confirmed with CBLoader characters), but it comes and goes.</p><p></p><p><strong>POWERS</strong></p><p>Would it to be possible to customize the way powers are displayed a bit more? Right now, you click one and the header turns black, and that's your indication you used it. Some ideas to let someone tweak it:</p><ul> <li data-xf-list-type="ul"> Check box instead of turning header black. Multiple check boxes for powers like Power Strike instead of a percentage of the header turning black.</li> <li data-xf-list-type="ul"> The text of the power gets greyed out.</li> <li data-xf-list-type="ul"> A diagonal text overlay that says EXPENDED.</li> </ul><p></p><p>With the small secondary power list, would it be possible to make them sized and shaped ala the normal Live Tiles? They are some tiny little tabs at present, and it'd be nice to have something a bit bigger. That screen feels really empty with a lot of wasted space in it. Another option would be to put a little power display section below the power tiles, so you click/tap one and it pops up the details and then you click/tap the power description to use it.</p><p></p><p>The ability to hide powers in the main power screen. If I'm not using Grab or Bull Rush very often, I won't want them on there. The ability to tap-and-hold or right-click and choose to hide it (but it still appears on the smaller power list screen) would be nice.</p><p></p><p><strong>BOTTOM/TOP BAR</strong></p><p>Could you break out some of the features on the bottom bar that are merged? Surges and Action Points are a prime example, and separating temp HP gain from normal damage/healing would be good. Also, just for consistency, I'd change the "Healing" to say "Heal Damage" to be consistent with "Take Damage." Maybe even put a + next to Heal Damage and a - next to Take Damage.</p><p></p><p>The Gear button feels really weird being on the bottom bar. It feels like it should be part of the left-hand-side character sheet summary (like the last page). It would just feel more consistent if it was like the Feat page, with the pop up for description and details. And since its part of the Pro purchase, it could just be blank or greyed out or covered with a "BUY ME!" note.</p><p></p><p>One consideration is to use the top-bar and bottom-bar, but one for combat tracking stuff (take/heal damage, surges, action points, rest) and the other for other character tracking (journal, etc).</p><p></p><p><strong>OTHER FEATURES</strong></p><p>Ability to change the visual theme. Some people might want a light theme, some might want a dark one. It'd be nice to be able to choose, and possibly even set a custom background (I could see setting a parchment-style background with a light theme, so that the text is dark on it).</p><p></p><p>On the character loading screen, instead of having to bring up the bottom bar to open a file and add them to the list, it might just be better to have an "Open File" selection before any characters listed. Just strikes me as a waste of motion to have to bring up a bottom bar with a single choice.</p><p></p><p>Or, if you are going to keep that bottom bar, add some options for sorting characters by Name, Level, Class, and Race?</p><p></p><p>Also, maybe make those tiles for the characters like normal like tiles (with small and large versions). Small just lists basic info (Name, Race, Class, Level), while the Large tile includes portrait.</p><p></p><p>Maybe instead of moving the most recently viewed character to the top of the list, have a Recent Characters section separate from the main character list?</p><p></p><p><strong>COMPANIONS</strong></p><p></p><p>I made a Beastmaster Ranger and there's no place to check out his companion.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 6043902, member: 10095"] Okay, I've had some time to put it through its paces, and here's some feedback mixed with some feature requests. Also note that this list was going to be twice as long, but your last two updates fixed and upgraded a lot of stuff. [B]CONDITIONS/EFFECTS[/B] I think the place you put this makes it really easy to overlook. It gets put in between the basic combat stats and the ability scores, and it could be easily missed. I'd recommend moving it up to just below the name/race/class/level section and making it pop up with a color highlight or something to make it stand out (maybe like a yellow highlight or user-determined highlighting for each effect/condition; I use Alea Tools and it'd be nice to match these colors to the ones I assign conditions). It would be nice to be able to tap/click on the condition section while you have a condition to be able to remove it/edit it/see details. Some powers provide conditions/effects and add to this section, but some don't. For instance, Second Wind adds the +2 bonus to all defenses, but clicking a stance like Battle Wrath doesn't. I know there would be some logic work to make stances replace eachother and such, but this would be awesome to have. Also, would it be possible to tie the default durations into the rest system you have? So, if I have a condition that is EOMNT or EoEncounter, if I hit Short Rest, it will remove it? [b]SUMMARY[/b] It doesn't list Paragon Path or Epic Destiny for any of my characters. Maybe clicking/tapping on the Race/Class/Level would do a pop-up that gives you any particulars like Subrace, Theme, PP, and ED. Maybe add them to the headers of "Theme Features" and the like so it says "Alchemist Theme Features" instead? Death Saves - When you click all three, maybe give a popup that says "You're dead" or something? I have this strange issue where some characters list their languages twice (only confirmed with CBLoader characters), but it comes and goes. [b]POWERS[/b] Would it to be possible to customize the way powers are displayed a bit more? Right now, you click one and the header turns black, and that's your indication you used it. Some ideas to let someone tweak it: [LIST] [*] Check box instead of turning header black. Multiple check boxes for powers like Power Strike instead of a percentage of the header turning black. [*] The text of the power gets greyed out. [*] A diagonal text overlay that says EXPENDED. [/LIST] With the small secondary power list, would it be possible to make them sized and shaped ala the normal Live Tiles? They are some tiny little tabs at present, and it'd be nice to have something a bit bigger. That screen feels really empty with a lot of wasted space in it. Another option would be to put a little power display section below the power tiles, so you click/tap one and it pops up the details and then you click/tap the power description to use it. The ability to hide powers in the main power screen. If I'm not using Grab or Bull Rush very often, I won't want them on there. The ability to tap-and-hold or right-click and choose to hide it (but it still appears on the smaller power list screen) would be nice. [b]BOTTOM/TOP BAR[/b] Could you break out some of the features on the bottom bar that are merged? Surges and Action Points are a prime example, and separating temp HP gain from normal damage/healing would be good. Also, just for consistency, I'd change the "Healing" to say "Heal Damage" to be consistent with "Take Damage." Maybe even put a + next to Heal Damage and a - next to Take Damage. The Gear button feels really weird being on the bottom bar. It feels like it should be part of the left-hand-side character sheet summary (like the last page). It would just feel more consistent if it was like the Feat page, with the pop up for description and details. And since its part of the Pro purchase, it could just be blank or greyed out or covered with a "BUY ME!" note. One consideration is to use the top-bar and bottom-bar, but one for combat tracking stuff (take/heal damage, surges, action points, rest) and the other for other character tracking (journal, etc). [b]OTHER FEATURES[/b] Ability to change the visual theme. Some people might want a light theme, some might want a dark one. It'd be nice to be able to choose, and possibly even set a custom background (I could see setting a parchment-style background with a light theme, so that the text is dark on it). On the character loading screen, instead of having to bring up the bottom bar to open a file and add them to the list, it might just be better to have an "Open File" selection before any characters listed. Just strikes me as a waste of motion to have to bring up a bottom bar with a single choice. Or, if you are going to keep that bottom bar, add some options for sorting characters by Name, Level, Class, and Race? Also, maybe make those tiles for the characters like normal like tiles (with small and large versions). Small just lists basic info (Name, Race, Class, Level), while the Large tile includes portrait. Maybe instead of moving the most recently viewed character to the top of the list, have a Recent Characters section separate from the main character list? [b]COMPANIONS[/b] I made a Beastmaster Ranger and there's no place to check out his companion. [/QUOTE]
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