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4E's aggressive pace: Too much, too fast?
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<blockquote data-quote="Scribble" data-source="post: 3952358" data-attributes="member: 23977"><p>But there are a few things to first consider.</p><p></p><p>1. The game isn't changing from the core d20 system. We've been playing in the d20 system for over 8 years, and by now a lot of the basic design elements that work within that system seem to have come to light. Now it's just tinkering with the math elements to get them to react right. </p><p></p><p>2. A lot of the systems being put into place are systems tested in other products. (Bo9S being one of the biggest.) So now it's just a question of re-cojiggering the rest of the classes to utilize those systems. So it's a little less stressful. They don't have to test the new system quite as much. They know it works, now they just need to shape it so it works on a larger scale... like building a car. You know how to build an engine. You don't have to experiement to find out how to make combustion move mechanical parts anymore. You're just configuring it to work best with what you want out of it.</p><p></p><p>3. Star Wars Saga is almost like a 3.75. Sure it's not D&D but they're saying it's a mini preview of the new system. So I see that almost as a test release, that they can look at and see what flaws might hit...</p></blockquote><p></p>
[QUOTE="Scribble, post: 3952358, member: 23977"] But there are a few things to first consider. 1. The game isn't changing from the core d20 system. We've been playing in the d20 system for over 8 years, and by now a lot of the basic design elements that work within that system seem to have come to light. Now it's just tinkering with the math elements to get them to react right. 2. A lot of the systems being put into place are systems tested in other products. (Bo9S being one of the biggest.) So now it's just a question of re-cojiggering the rest of the classes to utilize those systems. So it's a little less stressful. They don't have to test the new system quite as much. They know it works, now they just need to shape it so it works on a larger scale... like building a car. You know how to build an engine. You don't have to experiement to find out how to make combustion move mechanical parts anymore. You're just configuring it to work best with what you want out of it. 3. Star Wars Saga is almost like a 3.75. Sure it's not D&D but they're saying it's a mini preview of the new system. So I see that almost as a test release, that they can look at and see what flaws might hit... [/QUOTE]
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