Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e's Equivalent to Pathfinder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Incenjucar" data-source="post: 5847878" data-attributes="member: 6182"><p>Those are the dots in the connect-the-dots of the game. The spark of the story is, at most, a page of bullet points, mostly so I can consistently use names, and I do that a level at a time. The meat of the game is improvised on the spot with some loose ideas floating in my head. I once had the party trying to decipher a path that was determined by five pairs of "Harrow" tarot cards. While I did have some ideas going in, which determined the pairs I set up, it was ultimately five hours of the players telling ME what the fates had in store for them.</p><p></p><p>Do note that the encounters are not in linear order, and not all required to succeed. They had an opportunity to try and talk it up with two sides of the island's inhabitants, honestly or falsely, and had plenty of resources to set up traps. The party ended up ADOPTING a random twig blight who they tracked down to use as a guide, and the adventure (combined with the shaman/druid hybrid who turns into tree forms) resulted in a meme of enemies screaming "Tree!" in fear, which later led me to develop trees into the greater campaign.</p><p></p><p>4E is a godsend for improvisation, and doesn't sacrifice complexity to allow it.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 5847878, member: 6182"] Those are the dots in the connect-the-dots of the game. The spark of the story is, at most, a page of bullet points, mostly so I can consistently use names, and I do that a level at a time. The meat of the game is improvised on the spot with some loose ideas floating in my head. I once had the party trying to decipher a path that was determined by five pairs of "Harrow" tarot cards. While I did have some ideas going in, which determined the pairs I set up, it was ultimately five hours of the players telling ME what the fates had in store for them. Do note that the encounters are not in linear order, and not all required to succeed. They had an opportunity to try and talk it up with two sides of the island's inhabitants, honestly or falsely, and had plenty of resources to set up traps. The party ended up ADOPTING a random twig blight who they tracked down to use as a guide, and the adventure (combined with the shaman/druid hybrid who turns into tree forms) resulted in a meme of enemies screaming "Tree!" in fear, which later led me to develop trees into the greater campaign. 4E is a godsend for improvisation, and doesn't sacrifice complexity to allow it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e's Equivalent to Pathfinder
Top