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[4th ed] Clockwork Horrors now DEMONS? And Neogi...
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<blockquote data-quote="Philosopher" data-source="post: 5252756" data-attributes="member: 76803"><p>Yes, devils are, in many ways, more horrendous than demons.</p><p></p><p></p><p></p><p>No, it's quite clear that the game is not limited to internally consistent ideas. I don't share your enthusiasm for this fact. Inconsistency itself is not what makes something cool, it isn't necessary for creativity, so there's no need for it. If you want a Demon Lord of Craft, that's fine, but don't claim that demons are all about entropy and destruction; rather, emphasize their chaotic nature and claim that they represent a wide variety of approaches to evil without centralized organization. My objection wasn't to a Demon Lord of Craft <em>per se</em>, it was to the inconsistency.</p><p></p><p>The examples you (and the Jester before you) gave are not really about daffodils, justice, and virtue. They're perversions of these things. And that's perfectly fine, because that works with demons. (In fact, I kinda like some of the examples the two of you give, good job.) But a perversion of justice is not justice. A perversion of virtue is not virtue. A perversion of daffodils... okay, maybe that one wasn't the best example, but the other two should make my point. The infinite layers of the Abyss shouldn't imply that there <em>all</em> things are possible in the Abyss - that simply doesn't follow.</p></blockquote><p></p>
[QUOTE="Philosopher, post: 5252756, member: 76803"] Yes, devils are, in many ways, more horrendous than demons. No, it's quite clear that the game is not limited to internally consistent ideas. I don't share your enthusiasm for this fact. Inconsistency itself is not what makes something cool, it isn't necessary for creativity, so there's no need for it. If you want a Demon Lord of Craft, that's fine, but don't claim that demons are all about entropy and destruction; rather, emphasize their chaotic nature and claim that they represent a wide variety of approaches to evil without centralized organization. My objection wasn't to a Demon Lord of Craft [i]per se[/i], it was to the inconsistency. The examples you (and the Jester before you) gave are not really about daffodils, justice, and virtue. They're perversions of these things. And that's perfectly fine, because that works with demons. (In fact, I kinda like some of the examples the two of you give, good job.) But a perversion of justice is not justice. A perversion of virtue is not virtue. A perversion of daffodils... okay, maybe that one wasn't the best example, but the other two should make my point. The infinite layers of the Abyss shouldn't imply that there [i]all[/i] things are possible in the Abyss - that simply doesn't follow. [/QUOTE]
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[4th ed] Clockwork Horrors now DEMONS? And Neogi...
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