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4th ed, the Good & the Bad?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3961038" data-attributes="member: 19675"><p>Bad.</p><p></p><p>Bad.</p><p></p><p>Bad.</p><p></p><p>Bad unless it requires being very skilled or taking particular Feats (or the equivalent)</p><p></p><p>Probably good.</p><p></p><p>Neutral.</p><p></p><p>Bad. Vancian casting is one of the things that makes D&D stand out from the pack of other FRPGs, and makes you think a particular way.</p><p></p><p>Bad on the spell schools. Specialized mages are really, really cool.</p><p></p><p>Focus Items are potentially quite good- I use a lot of them in my HERO system spellcasters.</p><p></p><p>Wait and see.</p><p></p><p>Some bad, some good. I hate that they took some races out, but don't really mind them adding a couple. I do, however, have an issue with the imbalance (we get tieflings but not aasimar) and choices. Dragonborn could be quite cool- I like what I've heard <em>so far</em>...but Warforged have really earned a place in the front row, IMHO.</p><p></p><p>And to be honest, I'm all in favor of "exotic races." I played Drow PCs soon after the race was introduced (IOW, well before a certain novel character made his debut), and have had great fun playing oucast Minotaurs and the like. Did my PCs get "hunted" like Frankenstein's Monster or the Incredible Hulk? Sometimes...and when they were able to redeem themselves in the eyes of this or that community, it was all the sweeter.</p><p></p><p></p><p>Very bad if true.</p><p></p><p>Neutral- I think they have a place, but the mechanics may need work.</p><p></p><p>And for my $0.02, I'll add:</p><p><strong>13. Removal of certain base classes from the PHB in favor of newer base classes.</strong></p><p></p><p>Possibly Bad.</p><p></p><p>If they're anything like the 3.X versions, I must say I haven't seen much of the newer base classes that I liked.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3961038, member: 19675"] Bad. Bad. Bad. Bad unless it requires being very skilled or taking particular Feats (or the equivalent) Probably good. Neutral. Bad. Vancian casting is one of the things that makes D&D stand out from the pack of other FRPGs, and makes you think a particular way. Bad on the spell schools. Specialized mages are really, really cool. Focus Items are potentially quite good- I use a lot of them in my HERO system spellcasters. Wait and see. Some bad, some good. I hate that they took some races out, but don't really mind them adding a couple. I do, however, have an issue with the imbalance (we get tieflings but not aasimar) and choices. Dragonborn could be quite cool- I like what I've heard [I]so far[/I]...but Warforged have really earned a place in the front row, IMHO. And to be honest, I'm all in favor of "exotic races." I played Drow PCs soon after the race was introduced (IOW, well before a certain novel character made his debut), and have had great fun playing oucast Minotaurs and the like. Did my PCs get "hunted" like Frankenstein's Monster or the Incredible Hulk? Sometimes...and when they were able to redeem themselves in the eyes of this or that community, it was all the sweeter. Very bad if true. Neutral- I think they have a place, but the mechanics may need work. And for my $0.02, I'll add: [B]13. Removal of certain base classes from the PHB in favor of newer base classes.[/B] Possibly Bad. If they're anything like the 3.X versions, I must say I haven't seen much of the newer base classes that I liked. [/QUOTE]
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4th ed, the Good & the Bad?
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