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General Tabletop Discussion
*Pathfinder & Starfinder
4th ed, the Good & the Bad?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 3966401" data-attributes="member: 5143"><p>I heard this clamoring all over the place when I ran games. Sure, I didn't see threads dedicated to "We MUST change this or the game is no good." However, if i asked all the people I know who play what they would change if they could change the game any way they wanted to, almost all of these things would be on their list.</p><p></p><p>If I was going to list all of the parts of the game where it became tedious rather than fun it would be:</p><p>-When my attacks are completely useless against an enemy or I feel like my character isn't having an effect on the combat</p><p>-When my character is forced to do nothing for most of a combat due to an effect</p><p>-When I lose a level</p><p>-When I lose a magic item</p><p>-When I die way quicker than I expect to because of negative levels, ability drain, or save or die(I like to play the game with a lot of strategy and that is bypassed by these abilities)</p><p>-We have to use real world knowledge in order to get to the end of an adventure</p><p></p><p>Most of this is fixed by 4th Ed.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3966401, member: 5143"] I heard this clamoring all over the place when I ran games. Sure, I didn't see threads dedicated to "We MUST change this or the game is no good." However, if i asked all the people I know who play what they would change if they could change the game any way they wanted to, almost all of these things would be on their list. If I was going to list all of the parts of the game where it became tedious rather than fun it would be: -When my attacks are completely useless against an enemy or I feel like my character isn't having an effect on the combat -When my character is forced to do nothing for most of a combat due to an effect -When I lose a level -When I lose a magic item -When I die way quicker than I expect to because of negative levels, ability drain, or save or die(I like to play the game with a lot of strategy and that is bypassed by these abilities) -We have to use real world knowledge in order to get to the end of an adventure Most of this is fixed by 4th Ed. [/QUOTE]
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