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General Tabletop Discussion
*Pathfinder & Starfinder
4th ed, the Good & the Bad?
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<blockquote data-quote="Dormammu" data-source="post: 3967750" data-attributes="member: 28738"><p>If you think Rogues' inability to sneak attack things in 3E isn't fun, I feel sorry for you. I hope one day you find a DM who knows how to make the game fun for you. Many will scoff at this sentiment, but if I am wrong then it was never fun to play D&D for the past 30 years... and yet it seems as if thousands of people did have fun doing it.</p><p></p><p>The logic that is leading to this <em>type</em> of change is antithetical to the concept of role-playing games. RPGs are not about balance, plain and simple. That's not the goal of the game style. When you start balancing things in this way, you are building a different kind of game.</p><p></p><p>If you don't believe me, you've been missing out on something that has been magical to hundreds of thousands of gamers for decades. :\</p></blockquote><p></p>
[QUOTE="Dormammu, post: 3967750, member: 28738"] If you think Rogues' inability to sneak attack things in 3E isn't fun, I feel sorry for you. I hope one day you find a DM who knows how to make the game fun for you. Many will scoff at this sentiment, but if I am wrong then it was never fun to play D&D for the past 30 years... and yet it seems as if thousands of people did have fun doing it. The logic that is leading to this [I]type[/I] of change is antithetical to the concept of role-playing games. RPGs are not about balance, plain and simple. That's not the goal of the game style. When you start balancing things in this way, you are building a different kind of game. If you don't believe me, you've been missing out on something that has been magical to hundreds of thousands of gamers for decades. :\ [/QUOTE]
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4th ed, the Good & the Bad?
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