Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
4th ed, the Good & the Bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kennew142" data-source="post: 3970692" data-attributes="member: 18490"><p>No, it's not. The fighter in question has been wounded severely, but not incapacitated. He has no penalty to any of his actions. His movement rate is not impaired. If he then kills the rogue before he can get hit again, he will not die, even without healing. If the sneak attack were an attack to an organ, he would be impaired in combat, his movement would be reduced and he would die without magical healing.</p><p></p><p>To pick a more extreme example. Assume that the rogue sneak attacks a 200 hp dragon. The 40 points of damage he deals can in no way be assumed to be an organ hit. It's only 1/5th of the dragon's hit points.</p><p></p><p>My point is that the assumption that sneak attack equates to an organ strike or a strike to the vitals doesn't work from a logical point of view. The damage on a sneak attack can be single digits. Against a triple digit opponent, this cannot conceivably be a strike to the vitals. The only logical way to look at sneak attack is as a precision strike that damages weak points. Even if a construct doesn't have vital organs, it has joints, a neck and most likely fractures within the stone that could result in massive damage from such a hit. Just ask any beginning sculptor or stonemason (assuming you can find such a person in this modern world).</p></blockquote><p></p>
[QUOTE="kennew142, post: 3970692, member: 18490"] No, it's not. The fighter in question has been wounded severely, but not incapacitated. He has no penalty to any of his actions. His movement rate is not impaired. If he then kills the rogue before he can get hit again, he will not die, even without healing. If the sneak attack were an attack to an organ, he would be impaired in combat, his movement would be reduced and he would die without magical healing. To pick a more extreme example. Assume that the rogue sneak attacks a 200 hp dragon. The 40 points of damage he deals can in no way be assumed to be an organ hit. It's only 1/5th of the dragon's hit points. My point is that the assumption that sneak attack equates to an organ strike or a strike to the vitals doesn't work from a logical point of view. The damage on a sneak attack can be single digits. Against a triple digit opponent, this cannot conceivably be a strike to the vitals. The only logical way to look at sneak attack is as a precision strike that damages weak points. Even if a construct doesn't have vital organs, it has joints, a neck and most likely fractures within the stone that could result in massive damage from such a hit. Just ask any beginning sculptor or stonemason (assuming you can find such a person in this modern world). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
4th ed, the Good & the Bad?
Top