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4th Edition Anger Spills onto the Table
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<blockquote data-quote="Simia Saturnalia" data-source="post: 3813292" data-attributes="member: 53692"><p>My own player group has an interesting split; 3 dedicated gamers (we collect dice and books, chat about it during the week, homebrew systems and worlds and rules add-ons), 2 casual players (know enough of the rules to play, don't even think about it during the week), and 1 dedicated fantasy/sci-fi buff who loves gaming, but is also a 5th year bio-chem/microbiology student and doesn't have a lot of time for thinking about it outside of the game.</p><p></p><p>Of the four more-or-less dedicated players I'm the only one who regularly reads internet forums about gaming, goes out of his way to look at new systems, and could actually crudely overview the major gaming theories out there. This makes me the prime source of 4e information for the group (since I probably refresh the 4e forum about 10 times an hour for roughly 12 hours a day), and I take care to pass it all on when I can. We're all various levels of excited about it, from "They're not giving enough info for me to bother following it, but it all sounds cool" to my bouncing around in my chair at just about everything I read.</p><p></p><p>The casual players simply don't care, save for being interested in more cool stuff to do and an easier rules set to do it with. Their interest in grognard-cruft is nil, and being cognizant of the realities of managing a corporation in a capitalist economy they don't begrudge WotC selling another edition as long as it's not made out of polonium or $200 a book or collectable ("Special Gold Foil Cover With Druid?! Awesome, I needed that one!").</p><p></p><p>I find only on the internet do I encounter people actually <strong>angry</strong> at the company for releasing new product, though I have a feeling this relates to the industry having a lot of consumers who feel a kinship with the publishers and designers that <strong>actually</strong> exists only as far as market realities will allow, and are frequently hurt by the inability to identify the difference between "<em>my</em> hobby" and "<em>their</em> livelihood".</p></blockquote><p></p>
[QUOTE="Simia Saturnalia, post: 3813292, member: 53692"] My own player group has an interesting split; 3 dedicated gamers (we collect dice and books, chat about it during the week, homebrew systems and worlds and rules add-ons), 2 casual players (know enough of the rules to play, don't even think about it during the week), and 1 dedicated fantasy/sci-fi buff who loves gaming, but is also a 5th year bio-chem/microbiology student and doesn't have a lot of time for thinking about it outside of the game. Of the four more-or-less dedicated players I'm the only one who regularly reads internet forums about gaming, goes out of his way to look at new systems, and could actually crudely overview the major gaming theories out there. This makes me the prime source of 4e information for the group (since I probably refresh the 4e forum about 10 times an hour for roughly 12 hours a day), and I take care to pass it all on when I can. We're all various levels of excited about it, from "They're not giving enough info for me to bother following it, but it all sounds cool" to my bouncing around in my chair at just about everything I read. The casual players simply don't care, save for being interested in more cool stuff to do and an easier rules set to do it with. Their interest in grognard-cruft is nil, and being cognizant of the realities of managing a corporation in a capitalist economy they don't begrudge WotC selling another edition as long as it's not made out of polonium or $200 a book or collectable ("Special Gold Foil Cover With Druid?! Awesome, I needed that one!"). I find only on the internet do I encounter people actually [B]angry[/B] at the company for releasing new product, though I have a feeling this relates to the industry having a lot of consumers who feel a kinship with the publishers and designers that [B]actually[/B] exists only as far as market realities will allow, and are frequently hurt by the inability to identify the difference between "[I]my[/I] hobby" and "[I]their[/I] livelihood". [/QUOTE]
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