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4th Edition Bard
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<blockquote data-quote="saric" data-source="post: 4340634" data-attributes="member: 60567"><p>There was a spell in spell compendium in 3.5 that recorded a tune you already have played and repeated it, called ghost harp I believe. Thus if you had the perform (sing) skill, you could always be accompanied by your favorite song. </p><p></p><p>The bard does not gain proficiency with a shield. Thus if you used the musician build you most likely will be playing an instrument and you have two hands free. Most likely this type of bard will not be running around in melee combat with a weapon in hand and will have no problem.</p><p></p><p>A hybrid bard who wishes to run around in melee now is completely screwed if he holds a sword in one of his hands. now he has to drop it or sheath it because the "designer" thought it was realistic to always play an instrument in combat with two hands to qualify for the "implement" keyword. It also seems kinda silly. "Hey, let me sheath my sword, whip out my mandolin and play a quick riff while the orc let his guard down. Ok now let me put my mandolin away or drop it and continue fighting."</p><p></p><p> No other base class in the game has to suffer like so to use an implement, why should the bard? (minus a few multi-classed classes like a dual-wielding ranger who now has a penchant for carrying a warlock rod around.)</p><p></p><p></p><p>So at the sake of "realism" I chose to do it this way. It is balanced and has a nice flavor if you choose to actually play the instrument. Now, unless you or anyone can think of a better way to let the bard successfully use a bardic instrument with two hands and successfully fight (with a weapon) without using the bard's lute as a makeshift club, or doing an incredible amount of shuffling around with his weapons/instrument, then my stance will stay as is regarding the matter.</p></blockquote><p></p>
[QUOTE="saric, post: 4340634, member: 60567"] There was a spell in spell compendium in 3.5 that recorded a tune you already have played and repeated it, called ghost harp I believe. Thus if you had the perform (sing) skill, you could always be accompanied by your favorite song. The bard does not gain proficiency with a shield. Thus if you used the musician build you most likely will be playing an instrument and you have two hands free. Most likely this type of bard will not be running around in melee combat with a weapon in hand and will have no problem. A hybrid bard who wishes to run around in melee now is completely screwed if he holds a sword in one of his hands. now he has to drop it or sheath it because the "designer" thought it was realistic to always play an instrument in combat with two hands to qualify for the "implement" keyword. It also seems kinda silly. "Hey, let me sheath my sword, whip out my mandolin and play a quick riff while the orc let his guard down. Ok now let me put my mandolin away or drop it and continue fighting." No other base class in the game has to suffer like so to use an implement, why should the bard? (minus a few multi-classed classes like a dual-wielding ranger who now has a penchant for carrying a warlock rod around.) So at the sake of "realism" I chose to do it this way. It is balanced and has a nice flavor if you choose to actually play the instrument. Now, unless you or anyone can think of a better way to let the bard successfully use a bardic instrument with two hands and successfully fight (with a weapon) without using the bard's lute as a makeshift club, or doing an incredible amount of shuffling around with his weapons/instrument, then my stance will stay as is regarding the matter. [/QUOTE]
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