Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
4th Edition Bard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zetesofos" data-source="post: 4340802" data-attributes="member: 71615"><p>First of all, an excellent conversion of a 3.5 class to 4th Edition. </p><p></p><p>My only quibbles (minor) some have mentioned are some powers are perhaps overpowered. When I say overpowered, mind you, I don't mean broken. But, I think they might be just a few numbers off, that have to seem a slight advantage. Given playtesting, this could be off, but for right now, just some I might edit. Mostly, I'm using the source books as a guide for damage ranges and conditions. </p><p></p><p>For example: Inciting strike gives an ally temp hit points equal to int modifier + 1/2 level. As an at-will, I would simply remove the 1/2 level aspect, which seems well to compare to the Paladin's Bolstering strike (using just wisdom modifier as the bonus) or sacred flame (which uses just the charisma bonus)</p><p></p><p>For Improvised Jab, I might recommend that the bonus to attack come from a secondary attribute. At-wills that grant bonus uses a secondary stat for this (Furious smash attacks with str, but grants cha. ) Or, Righteous brand limits it to a type of attack (melee attacks). I could see the Jab being an Int bonus to hit on ALL attacks. </p><p></p><p>As for other powers, </p><p>Critical Strike: Require combat advantage instead of flanking, and have the effect grant combat advantage as well. A nice help for the rogue in the party, which otherwise doesn't hurt the effect or fluff.</p><p></p><p>Phantom Blow: again, use combat advantage (looks similar to critical strike btw???)</p><p></p><p>Immediate assistance: (using the pdf) might just reword the text box to be dex+2 versus AC, and add the special take before the attack tag. </p><p></p><p>Improvisation: Nothing (Just thought the fluff text was awesomely funny <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Glitterdust: Ranged to Area </p><p></p><p>and that's all for now (got a little bored). As it turns out, my critique came out more as a proofreeding excersise for consistancy. So yeah, overall, still a solid class. Just think of these as possible edits before WotC hires you ;P</p></blockquote><p></p>
[QUOTE="Zetesofos, post: 4340802, member: 71615"] First of all, an excellent conversion of a 3.5 class to 4th Edition. My only quibbles (minor) some have mentioned are some powers are perhaps overpowered. When I say overpowered, mind you, I don't mean broken. But, I think they might be just a few numbers off, that have to seem a slight advantage. Given playtesting, this could be off, but for right now, just some I might edit. Mostly, I'm using the source books as a guide for damage ranges and conditions. For example: Inciting strike gives an ally temp hit points equal to int modifier + 1/2 level. As an at-will, I would simply remove the 1/2 level aspect, which seems well to compare to the Paladin's Bolstering strike (using just wisdom modifier as the bonus) or sacred flame (which uses just the charisma bonus) For Improvised Jab, I might recommend that the bonus to attack come from a secondary attribute. At-wills that grant bonus uses a secondary stat for this (Furious smash attacks with str, but grants cha. ) Or, Righteous brand limits it to a type of attack (melee attacks). I could see the Jab being an Int bonus to hit on ALL attacks. As for other powers, Critical Strike: Require combat advantage instead of flanking, and have the effect grant combat advantage as well. A nice help for the rogue in the party, which otherwise doesn't hurt the effect or fluff. Phantom Blow: again, use combat advantage (looks similar to critical strike btw???) Immediate assistance: (using the pdf) might just reword the text box to be dex+2 versus AC, and add the special take before the attack tag. Improvisation: Nothing (Just thought the fluff text was awesomely funny ;) Glitterdust: Ranged to Area and that's all for now (got a little bored). As it turns out, my critique came out more as a proofreeding excersise for consistancy. So yeah, overall, still a solid class. Just think of these as possible edits before WotC hires you ;P [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4th Edition Bard
Top