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<blockquote data-quote="Michael Morris" data-source="post: 1457091" data-attributes="member: 87"><p>About once or twice a month. However, I'm moving onto development on Dusk 4.0 itself and that should be a little more open in context.</p><p></p><p>Anyway, I drafted out a chapter list for the Player's Guide. Here it is...</p><p></p><p>[bq]Quick Start Guide</p><p></p><p><strong>Section I</strong></p><p>Chapter One: Telzoa - The Island of Fire</p><p>Chapter Two: Evergreen - The Elven World</p><p>Chapter Three: Beneath the Mountain – The Dwarven World</p><p>Chapter Four: Keepers of Knowledge – The Gnomish World</p><p>Chapter Five: Bridge to the Fey – The Halfling World</p><p></p><p><strong>Section II</strong></p><p>Chapter Six: Character Creation</p><p>Chapter Seven: Races</p><p>Chapter Eight: Classes</p><p>Chapter Nine: Skills & Feats</p><p>Chapter Ten: Suggested Variants</p><p></p><p><strong>Section III</strong></p><p>Chapter Eleven: Geography</p><p>Chapter Twelve: Theology</p><p>Chapter Thirteen: History[/bq]</p><p></p><p>Basically, the quick start should be, in 10 pages or less, what players need to know, mechanically, how to play.</p><p></p><p>The first section then describes the world from the POV of the major races. The second section handles the setting rules more in depth and the third describes world specifics. Any comments are welcome.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 1457091, member: 87"] About once or twice a month. However, I'm moving onto development on Dusk 4.0 itself and that should be a little more open in context. Anyway, I drafted out a chapter list for the Player's Guide. Here it is... [bq]Quick Start Guide [b]Section I[/b] Chapter One: Telzoa - The Island of Fire Chapter Two: Evergreen - The Elven World Chapter Three: Beneath the Mountain – The Dwarven World Chapter Four: Keepers of Knowledge – The Gnomish World Chapter Five: Bridge to the Fey – The Halfling World [b]Section II[/b] Chapter Six: Character Creation Chapter Seven: Races Chapter Eight: Classes Chapter Nine: Skills & Feats Chapter Ten: Suggested Variants [b]Section III[/b] Chapter Eleven: Geography Chapter Twelve: Theology Chapter Thirteen: History[/bq] Basically, the quick start should be, in 10 pages or less, what players need to know, mechanically, how to play. The first section then describes the world from the POV of the major races. The second section handles the setting rules more in depth and the third describes world specifics. Any comments are welcome. [/QUOTE]
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