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<blockquote data-quote="tomlib" data-source="post: 4932241" data-attributes="member: 76894"><p><strong>Thanks!</strong></p><p></p><p>I appreciate the replies. I've looked at some of the suggestion and I'm still ruminating on a decision.</p><p></p><ol> <li data-xf-list-type="ol">I really like the concept behind Healing Surges because if frees up the Cleric/Druid/Paladin character. I'm leaning towards keeping them but there are potentially drastic effects to those caster classes.</li> <li data-xf-list-type="ol">I agree with that AC, Fort, Reflex, Will relatively easily transfer over to Defenses and shouldn't be too much of an issue.</li> <li data-xf-list-type="ol">I also agree with most spell effects involving Duration coming under the 4th Edition Saving Throw system fairly easily with a few judgment calls, disease mainly.</li> <li data-xf-list-type="ol">Skill Challenges might actually be better with the expanded Pathfinder Skills set provided I play them loosely.</li> <li data-xf-list-type="ol">I hadn't considered the Hit Point issue but that should be fairly easily dealt with by dropping totals for monsters.</li> <li data-xf-list-type="ol">I forgot about Iterative attacks which as a 3.x GM I despised. I'm considering using a system where two attacks = 2[W] etc.</li> <li data-xf-list-type="ol">I also hadn't considered 20th level max versus 30th level max but as long as I judge the encounter equal level really shouldn't matter.</li> </ol><p>I'm still aways from starting the campaign and I haven't created the characters yet so I have time to make a final decision. When I do I will keep anyone interested informed.</p><p> </p><p>Thanks again and Happy Gaming</p><p> </p><p>Tom</p></blockquote><p></p>
[QUOTE="tomlib, post: 4932241, member: 76894"] [b]Thanks![/b] I appreciate the replies. I've looked at some of the suggestion and I'm still ruminating on a decision. [LIST=1] [*]I really like the concept behind Healing Surges because if frees up the Cleric/Druid/Paladin character. I'm leaning towards keeping them but there are potentially drastic effects to those caster classes. [*]I agree with that AC, Fort, Reflex, Will relatively easily transfer over to Defenses and shouldn't be too much of an issue. [*]I also agree with most spell effects involving Duration coming under the 4th Edition Saving Throw system fairly easily with a few judgment calls, disease mainly. [*]Skill Challenges might actually be better with the expanded Pathfinder Skills set provided I play them loosely. [*]I hadn't considered the Hit Point issue but that should be fairly easily dealt with by dropping totals for monsters. [*]I forgot about Iterative attacks which as a 3.x GM I despised. I'm considering using a system where two attacks = 2[W] etc. [*]I also hadn't considered 20th level max versus 30th level max but as long as I judge the encounter equal level really shouldn't matter. [/LIST]I'm still aways from starting the campaign and I haven't created the characters yet so I have time to make a final decision. When I do I will keep anyone interested informed. Thanks again and Happy Gaming Tom [/QUOTE]
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