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General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="S'mon" data-source="post: 6072800" data-attributes="member: 463"><p>The random dragonborn do appear in published adventures. It then takes me effort to excise random dragonborn NPCs from the published adventures I run. I would rather not have to bother - and generally don't, but then sometimes after the game I'm left wondering stuff like "Why were those dragonborn 80 miles up the Delimbiyr river, part of the cult of Bane?" OK so I'm a crappy GM, it's a minor problem, but if WoTC had limited the core race palette it wouldn't happen. published adventures IME only stick in hobgoblins if hobgoblins make sense; PHB core races get stuck in everywhere by default.</p><p></p><p>Occasionally randomly demihuman (elf, dwarf, halfling) NPCs do bug me too, mind you. 99% of NPCs I make myself are human, unless there's some actual reason for them to be otherwise.</p><p></p><p>On 'want' - I've finally learned not to ask players "What do you want?" All I ever got in response was variants on "I want a pony". <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> In future I'm going to ask them "What do you want to <u>do</u>?" If the answer is "I want to go looking for a pony", then fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But I can't stand this whole passive wish-list thing where the players are trained to expect to follow the linear adventure and collect the wish-list treasure drops.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6072800, member: 463"] The random dragonborn do appear in published adventures. It then takes me effort to excise random dragonborn NPCs from the published adventures I run. I would rather not have to bother - and generally don't, but then sometimes after the game I'm left wondering stuff like "Why were those dragonborn 80 miles up the Delimbiyr river, part of the cult of Bane?" OK so I'm a crappy GM, it's a minor problem, but if WoTC had limited the core race palette it wouldn't happen. published adventures IME only stick in hobgoblins if hobgoblins make sense; PHB core races get stuck in everywhere by default. Occasionally randomly demihuman (elf, dwarf, halfling) NPCs do bug me too, mind you. 99% of NPCs I make myself are human, unless there's some actual reason for them to be otherwise. On 'want' - I've finally learned not to ask players "What do you want?" All I ever got in response was variants on "I want a pony". :erm: In future I'm going to ask them "What do you want to [U]do[/U]?" If the answer is "I want to go looking for a pony", then fine. :) But I can't stand this whole passive wish-list thing where the players are trained to expect to follow the linear adventure and collect the wish-list treasure drops. [/QUOTE]
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4th edition, The fantastic game that everyone hated.
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