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General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="FireLance" data-source="post: 6073337" data-attributes="member: 3424"><p>IMO, flatter math is just more forgiving of the DM's mistakes or miscalculations. If the break DC of a wooden door is 15 and the break DC of an adamantium door is 25, there are ony nine points in between to insert stone, iron, steel, mithral, etc. At the end of the day, if one DM says that the break DC of an iron door is 18 and another DM says it's 20, it's just a 2-point difference.</p><p></p><p>If you're willing to set the DC first and reverse-engineer what's happening in the fiction (i.e. instead of asking, "This vault is protected by a iron door. What's the break DC?" you ask "The break DC of the vault door is 25. What sort of door is it?") then a table like the following could help:</p><p></p><p>Wooden door: DC 16</p><p>Hard wooden door: DC 20</p><p>Stone door: DC 24</p><p>Iron door: DC 28</p><p>Steel door: DC 32</p><p>Mithral door: DC 36</p><p>Adamantium door: DC 40</p><p></p><p>Thick: +1 DC</p><p>Reinforced: +2 DC</p><p></p><p>Using the table above, a DC 25 door would be a thick stone door. A DC 30 door would be a reinforced iron door, and a DC 35 door would be a thick reinforced steel door.</p><p></p><p>The above table can be used to generate a DC of up to 43. Higher DCs (if required) can be generated through magical reinforcement (+ whatever you need to the DC).</p></blockquote><p></p>
[QUOTE="FireLance, post: 6073337, member: 3424"] IMO, flatter math is just more forgiving of the DM's mistakes or miscalculations. If the break DC of a wooden door is 15 and the break DC of an adamantium door is 25, there are ony nine points in between to insert stone, iron, steel, mithral, etc. At the end of the day, if one DM says that the break DC of an iron door is 18 and another DM says it's 20, it's just a 2-point difference. If you're willing to set the DC first and reverse-engineer what's happening in the fiction (i.e. instead of asking, "This vault is protected by a iron door. What's the break DC?" you ask "The break DC of the vault door is 25. What sort of door is it?") then a table like the following could help: Wooden door: DC 16 Hard wooden door: DC 20 Stone door: DC 24 Iron door: DC 28 Steel door: DC 32 Mithral door: DC 36 Adamantium door: DC 40 Thick: +1 DC Reinforced: +2 DC Using the table above, a DC 25 door would be a thick stone door. A DC 30 door would be a reinforced iron door, and a DC 35 door would be a thick reinforced steel door. The above table can be used to generate a DC of up to 43. Higher DCs (if required) can be generated through magical reinforcement (+ whatever you need to the DC). [/QUOTE]
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4th edition, The fantastic game that everyone hated.
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