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General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Remathilis" data-source="post: 6074119" data-attributes="member: 7635"><p>The production model that says there's only so many powers/magic items books that can be put out and around the time PHB3 had plant-men, archer-priests and sentient crystal, the well had been tapped dry too quick? </p><p></p><p>4e had a lot of potential material, but I'd say 90% of it would have been fluff, and that didn't sell too well. For every copy of Manual of the Planes that sold, 10 copies of Heroes of the Elemental Chaos sold. The Char-builder was flooded with feats, powers, rituals and magic items. There was still things that could have sold, but I wager they wer setting-based (atop the ones you mentioned, why not a Sigil book? A Ravenloft one? More Realms and Eberron stuff?)</p><p></p><p></p><p></p><p>When Essentials was released, I heard a vocal minority that proclaimed It was a betrayal to 4e's design (ADEU classes, etc). However, I was generally under the impression Essentials was well received and even welcomed for its revisions. Color me genuinely surprised that Essentials was hated by the 4e community. </p><p></p><p></p><p></p><p>Probably on par with the fanbases reaction to 4e? </p><p></p><p></p><p></p><p>Again, not having bought it; I was under the assumption the RC had the rules, while the Player books only had races, classes, skills, feats and powers. You needed the RC to run combat, for example. </p><p></p><p></p><p></p><p>Player's Option was a trial balloon for 3e. The best stuff from PO reappeared in 3e. The bad stuff didn't. I view Bo9S in the same light; a proof of concept that shows there was room for martial powers. </p><p></p><p></p><p></p><p>Granted, DDi saves WotC the cost of printing many books (including a few apparently finished). I think saying 3e is responsible for google seaches to drop is akin to saying 4e caused D&D Minis to go belly up. Correlation doesn't imply causation.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6074119, member: 7635"] The production model that says there's only so many powers/magic items books that can be put out and around the time PHB3 had plant-men, archer-priests and sentient crystal, the well had been tapped dry too quick? 4e had a lot of potential material, but I'd say 90% of it would have been fluff, and that didn't sell too well. For every copy of Manual of the Planes that sold, 10 copies of Heroes of the Elemental Chaos sold. The Char-builder was flooded with feats, powers, rituals and magic items. There was still things that could have sold, but I wager they wer setting-based (atop the ones you mentioned, why not a Sigil book? A Ravenloft one? More Realms and Eberron stuff?) When Essentials was released, I heard a vocal minority that proclaimed It was a betrayal to 4e's design (ADEU classes, etc). However, I was generally under the impression Essentials was well received and even welcomed for its revisions. Color me genuinely surprised that Essentials was hated by the 4e community. Probably on par with the fanbases reaction to 4e? Again, not having bought it; I was under the assumption the RC had the rules, while the Player books only had races, classes, skills, feats and powers. You needed the RC to run combat, for example. Player's Option was a trial balloon for 3e. The best stuff from PO reappeared in 3e. The bad stuff didn't. I view Bo9S in the same light; a proof of concept that shows there was room for martial powers. Granted, DDi saves WotC the cost of printing many books (including a few apparently finished). I think saying 3e is responsible for google seaches to drop is akin to saying 4e caused D&D Minis to go belly up. Correlation doesn't imply causation. [/QUOTE]
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