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4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Neonchameleon" data-source="post: 6075178" data-attributes="member: 87792"><p>No I'm not. I'm merely pointing out how incoherent 3e's claims to simulate things are. If it's simulating John Carter in one place, HP Lovecraft in a second, and My Little Pony in a third, what is it actually simulating? Unintegrated simulation is merely rules and bloat.</p><p></p><p></p><p></p><p>Hit points <em>combined with healing surges</em> simulate that. With the protagonist being able to take wounds and after a short rest keep going with injuries that are largely cosmetic. But once in a while being pushed right to their limits to the point that all the little wounds actually add up to something that's almost debilitating (i.e. low on healing surges). Hit points <em>without</em> healing surges on the other hand mean that John Carter is exactly as ready to keep going at the end of a giant fight with the Red Martians as he is after the victory feast later that night, rather than tired, bruised, and slowed but needing a break to recover.</p><p></p><p>4e is therefore a much better simulation of this than previous editions. But mysteriously although there is no one thing you think your "simulationist" game should be simulating you'll label the worse simulation the simulationist part.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6075178, member: 87792"] No I'm not. I'm merely pointing out how incoherent 3e's claims to simulate things are. If it's simulating John Carter in one place, HP Lovecraft in a second, and My Little Pony in a third, what is it actually simulating? Unintegrated simulation is merely rules and bloat. Hit points [I]combined with healing surges[/I] simulate that. With the protagonist being able to take wounds and after a short rest keep going with injuries that are largely cosmetic. But once in a while being pushed right to their limits to the point that all the little wounds actually add up to something that's almost debilitating (i.e. low on healing surges). Hit points [I]without[/I] healing surges on the other hand mean that John Carter is exactly as ready to keep going at the end of a giant fight with the Red Martians as he is after the victory feast later that night, rather than tired, bruised, and slowed but needing a break to recover. 4e is therefore a much better simulation of this than previous editions. But mysteriously although there is no one thing you think your "simulationist" game should be simulating you'll label the worse simulation the simulationist part. [/QUOTE]
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