Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 6075485" data-attributes="member: 463"><p>Diplomacy - I prefer to freeform it through internal aspect on NPC motivations. I think 4e works as well as any other game for that. 3e had a big problem with the broken Diplomacy skill, 4e fixed that though.</p><p></p><p>Warfare - I was thinking the encounter/scene-based approach of 4e ought to work well for a literary/cinematic style. In Southlands 4e campaign I used the Mentzer d% War Machine rules for the mass battles - War Machine works brilliantly in pre-4e D&D but with 4e I found it insufficiently dramatist - there was an unhappy disjunction between the outcome of the PCs' own battlefield encounters and the results of the War Machine, even with +30% for PC Heroic Achievements etc. </p><p>So in future I would model my 4e mass battles on the kind of close-in-focus approach you see on TV, in particular the 'Sharpe' ITV Napoleonic War series, which unlike HBO's Game of Thrones does a good job of portraying mass warfare on a limited budget! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> This would work much like 3e Heroes of Battle; basically stay focused on the PCs, and their battlefield achievements will typically determine the course of the battle, or at any rate determine the outcomes important to the PCs - in 'Sharpe's Waterloo' the actions of the protagonists did not determine the outcome of the climactic Battle of Waterloo with its 200,000+ men on the field, but they did shape which of them lived and died, and various other things important to themselves.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6075485, member: 463"] Diplomacy - I prefer to freeform it through internal aspect on NPC motivations. I think 4e works as well as any other game for that. 3e had a big problem with the broken Diplomacy skill, 4e fixed that though. Warfare - I was thinking the encounter/scene-based approach of 4e ought to work well for a literary/cinematic style. In Southlands 4e campaign I used the Mentzer d% War Machine rules for the mass battles - War Machine works brilliantly in pre-4e D&D but with 4e I found it insufficiently dramatist - there was an unhappy disjunction between the outcome of the PCs' own battlefield encounters and the results of the War Machine, even with +30% for PC Heroic Achievements etc. So in future I would model my 4e mass battles on the kind of close-in-focus approach you see on TV, in particular the 'Sharpe' ITV Napoleonic War series, which unlike HBO's Game of Thrones does a good job of portraying mass warfare on a limited budget! :) This would work much like 3e Heroes of Battle; basically stay focused on the PCs, and their battlefield achievements will typically determine the course of the battle, or at any rate determine the outcomes important to the PCs - in 'Sharpe's Waterloo' the actions of the protagonists did not determine the outcome of the climactic Battle of Waterloo with its 200,000+ men on the field, but they did shape which of them lived and died, and various other things important to themselves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
Top