Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6076250" data-attributes="member: 82106"><p>As far as Nentir Vale and the issue of a '4e default setting' go, I think they were very old-school in their motivations. Like I've said before, from my perspective, prebuilt settings are at least sort of suspect. While 1e was certainly written by Gygax and he had thus the privilege of building his setting's quirks into the rules to some extent none of us expected to use WoG as our setting. It wasn't even published until 5 years after 1e started to come out and maybe artifacts and spell names aside 1e offers no setting hooks by default. </p><p></p><p>Likewise 4e eschews presenting some pre-digested setting, a rather old-school decision. I think they actually failed to carry it far enough, NV and its cosmology are too well integrated into the system, though I feel in a way that is superficial enough that it isn't a big issue. Because NV was built along with the system it doesn't shape the whole thing too much either. Building 4e around FR or around some new setting might have been popular, I don't know, but it would have left the game in some sense less 'mine'. </p><p></p><p>I just don't grasp the nerdrage part about mechanics. I mean I have some nostalgia about old 1e and earlier D&D, sure. OTOH I don't need to go on playing that version forever. Its just game mechanics. The essence of the game is hard to nail down, but its some combination of things, and 1e/2e/3e/4e all share in those things. They aren't the SAME D&D, but its not absurd to call them all D&D, and the same players that used to come to my 1e games in the old days come to my 4e games now. SOMETHING about it is working as 'D&D', whatever that means. Honestly, I'm not sure I could get the same people to play a 4e that wasn't called D&D. I think they play because it is the IDEA of D&D that they're into, not the details of if Fireball is 1d6/level 20'r 1" range/lvl save vs spell for half damage or daily arcane area burst 2 at range 10 INT vs FORT 3d6 fire damage/ half on a miss. The end results are pretty darn similar.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6076250, member: 82106"] As far as Nentir Vale and the issue of a '4e default setting' go, I think they were very old-school in their motivations. Like I've said before, from my perspective, prebuilt settings are at least sort of suspect. While 1e was certainly written by Gygax and he had thus the privilege of building his setting's quirks into the rules to some extent none of us expected to use WoG as our setting. It wasn't even published until 5 years after 1e started to come out and maybe artifacts and spell names aside 1e offers no setting hooks by default. Likewise 4e eschews presenting some pre-digested setting, a rather old-school decision. I think they actually failed to carry it far enough, NV and its cosmology are too well integrated into the system, though I feel in a way that is superficial enough that it isn't a big issue. Because NV was built along with the system it doesn't shape the whole thing too much either. Building 4e around FR or around some new setting might have been popular, I don't know, but it would have left the game in some sense less 'mine'. I just don't grasp the nerdrage part about mechanics. I mean I have some nostalgia about old 1e and earlier D&D, sure. OTOH I don't need to go on playing that version forever. Its just game mechanics. The essence of the game is hard to nail down, but its some combination of things, and 1e/2e/3e/4e all share in those things. They aren't the SAME D&D, but its not absurd to call them all D&D, and the same players that used to come to my 1e games in the old days come to my 4e games now. SOMETHING about it is working as 'D&D', whatever that means. Honestly, I'm not sure I could get the same people to play a 4e that wasn't called D&D. I think they play because it is the IDEA of D&D that they're into, not the details of if Fireball is 1d6/level 20'r 1" range/lvl save vs spell for half damage or daily arcane area burst 2 at range 10 INT vs FORT 3d6 fire damage/ half on a miss. The end results are pretty darn similar. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
Top