Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 6076523" data-attributes="member: 82106"><p>Right, and I think a deep part of my underlying feeling of dissatisfaction with pre-4e D&D was always the LACK of operationalization of goals. I usually wanted to allow the enacting of the sort of thing that Moldvay Basic (and 1e promises largely the same sort of thing, maybe a bit less explicitly) claims to be about but isn't. The characters weren't terribly heroic, they were at best highly dependent on CLW spells and healing potions, and were usually well advised to run away from direct violent confrontations at anything like fair odds (how could you play a paladin in classic D&D, really, you'd last 3 days). There were a LOT of ways in which classic D&D just didn't quite get there. It was often tantalizingly close, and we played plenty of quite fun games, but there was always a range of play that never quite worked. It never quite existed in other FRPGs either, most of which were frankly just living too much in the shadow of D&D. There probably ARE a couple from the 1e era that would have worked, but I know I never found them.</p><p></p><p>4e does scratch that itch reasonably well. In fact the MAIN issue I have is people having been conditioned so well by earlier editions that they have trouble taking up the mantle of the hero instead of playing the mercenary thug that classic D&D rules actually encouraged. I'd like a game to allow for both sorts equally, really.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6076523, member: 82106"] Right, and I think a deep part of my underlying feeling of dissatisfaction with pre-4e D&D was always the LACK of operationalization of goals. I usually wanted to allow the enacting of the sort of thing that Moldvay Basic (and 1e promises largely the same sort of thing, maybe a bit less explicitly) claims to be about but isn't. The characters weren't terribly heroic, they were at best highly dependent on CLW spells and healing potions, and were usually well advised to run away from direct violent confrontations at anything like fair odds (how could you play a paladin in classic D&D, really, you'd last 3 days). There were a LOT of ways in which classic D&D just didn't quite get there. It was often tantalizingly close, and we played plenty of quite fun games, but there was always a range of play that never quite worked. It never quite existed in other FRPGs either, most of which were frankly just living too much in the shadow of D&D. There probably ARE a couple from the 1e era that would have worked, but I know I never found them. 4e does scratch that itch reasonably well. In fact the MAIN issue I have is people having been conditioned so well by earlier editions that they have trouble taking up the mantle of the hero instead of playing the mercenary thug that classic D&D rules actually encouraged. I'd like a game to allow for both sorts equally, really. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
Top