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*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Siberys" data-source="post: 6076773" data-attributes="member: 30619"><p>Well, what about Fate Points or Bennie-style "action points" that you'd gain for acting in character? They're still meta, of course, but not in the sense that <em>Valiant Smite</em> is. VS is directly meta - you perform this action better under circumstances in which you act valiant - whereas Bennies/FP are indirectly meta - here's a bonus to later actions for acting valiant now. In fact, I've tried "importing" aspects from FATE into D&D, though I'll admit it takes a bit of player buy-in for it to work.</p><p></p><p>Gaining levels seems a dangerous proposition to me, and I dislike systems with anything but very coarse XP tracking - anything more than 3-5 XP per level just looks like accounting to me, and at that point awarding XP would be very close to awarding levels. :|</p></blockquote><p></p>
[QUOTE="Siberys, post: 6076773, member: 30619"] Well, what about Fate Points or Bennie-style "action points" that you'd gain for acting in character? They're still meta, of course, but not in the sense that [i]Valiant Smite[/i] is. VS is directly meta - you perform this action better under circumstances in which you act valiant - whereas Bennies/FP are indirectly meta - here's a bonus to later actions for acting valiant now. In fact, I've tried "importing" aspects from FATE into D&D, though I'll admit it takes a bit of player buy-in for it to work. Gaining levels seems a dangerous proposition to me, and I dislike systems with anything but very coarse XP tracking - anything more than 3-5 XP per level just looks like accounting to me, and at that point awarding XP would be very close to awarding levels. :| [/QUOTE]
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