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General Tabletop Discussion
*Dungeons & Dragons
4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Neonchameleon" data-source="post: 6077016" data-attributes="member: 87792"><p>4e's subtler than that <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> "I want to Valiant smite - an attack that gives me a power bonus equal to the number of enemies around me. Being a snivelling thug this is almost indistinguishable from a melee basic attack. But if I was actually valiant and waded right into the middle of the enemy, it would probably be +4 to hit - I would almost never miss." Valiant Strike, even more obviously than most 4e powers, is set up specifically to reward playing like a reckless maniac, risking his own life against impossible odds. (This also is why [MENTION=2518]Derren[/MENTION]'s "Want to be a paladin? Behave like a paladin." runs into trouble. Unless it's mechanically encouraged it can easily turn into "Behave like a paladin? Get in line for a Darwin Award to no positive effect.")</p><p></p><p>And that 4e is both balanced and has classes and powers set up to reward specific playstyles is the reason I think I've only <em>once</em> seen a PC mismatched with his class. (You were DMing at the time). 4e is balanced <em>enough</em> that even though some classes are slightly stronger than other classes (something impossible to avoid), playing a class within the right playstyle is always going to be better than playing a different class where there is a playstyle mismatch, whatever their theoretical ratings, with the only exceptions going to people playing more vanilla classes that cover the same ground (fire sorcerer actually being represented as a pyromancer wizard who minors in evocation, a Paladin being represented by a Fighter, and people going for the most vanilla of classes (the Slayer or the PHB Ranger) to minimise things to keep track of).</p><p></p><p>All of this means that in 4e it is almost certain that someone is playing a Paladin <em>because they want to play a Paladin.</em> It was entirely sensible for people to play am Unearthed Arcana Cavalier because they wanted to be the best <em>fighter</em> they could.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6077016, member: 87792"] 4e's subtler than that :) "I want to Valiant smite - an attack that gives me a power bonus equal to the number of enemies around me. Being a snivelling thug this is almost indistinguishable from a melee basic attack. But if I was actually valiant and waded right into the middle of the enemy, it would probably be +4 to hit - I would almost never miss." Valiant Strike, even more obviously than most 4e powers, is set up specifically to reward playing like a reckless maniac, risking his own life against impossible odds. (This also is why [MENTION=2518]Derren[/MENTION]'s "Want to be a paladin? Behave like a paladin." runs into trouble. Unless it's mechanically encouraged it can easily turn into "Behave like a paladin? Get in line for a Darwin Award to no positive effect.") And that 4e is both balanced and has classes and powers set up to reward specific playstyles is the reason I think I've only [I]once[/I] seen a PC mismatched with his class. (You were DMing at the time). 4e is balanced [I]enough[/I] that even though some classes are slightly stronger than other classes (something impossible to avoid), playing a class within the right playstyle is always going to be better than playing a different class where there is a playstyle mismatch, whatever their theoretical ratings, with the only exceptions going to people playing more vanilla classes that cover the same ground (fire sorcerer actually being represented as a pyromancer wizard who minors in evocation, a Paladin being represented by a Fighter, and people going for the most vanilla of classes (the Slayer or the PHB Ranger) to minimise things to keep track of). All of this means that in 4e it is almost certain that someone is playing a Paladin [I]because they want to play a Paladin.[/I] It was entirely sensible for people to play am Unearthed Arcana Cavalier because they wanted to be the best [I]fighter[/I] they could. [/QUOTE]
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