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4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Manbearcat" data-source="post: 6078451" data-attributes="member: 6696971"><p>I cut out the snark to distill the essence of the post. I'm not sure its particularly fair to deconstruct a coherent whole into its individual parts, focus like a laser beam on one or two specific parts and then assert that by proxy of your deconstruction and zoom-in focus on specific parts, its clear that the zoomed-out, aggregated, mechanical whole don't inherently create a theme. That being said, the keywords and the mechanical impact of Come and Get It certainly promulgate the play of "martial master of the battlefield" by way of its mechanics.</p><p></p><p>This post <a href="http://www.enworld.org/forum/showthread.php?333786-Pemertonian-Scene-Framing-A-Good-Approach-to-D-amp-D-4e&p=6078390&viewfull=1#post6078390" target="_blank">here</a> that I wrote a few hours ago (focusing on the general, default paladin/knightly themes and how this is actualized by the mechanics of the 4e class) might be relevant. "Fighter as a dogged, unflabbable" martial archetype is easily enough shown to be true by the mechanical bearing of the default features and a default martial exploit assemblage. My guess would be that if @<a href="http://www.enworld.org/forum/member.php?42582-pemerton" target="_blank"><strong>pemerton</strong></a> re-created my post in the vein of his home game's Dwarven Fighter PC, it would be very evident how the "quintessentially dwarven devotee of Moradin" manifests mechanically alongside/together with the "fighter as a dogged, unflabbable" portion. There are a number of Dwarven feats, racial powers, themes, and Paragon Paths that promote just such a thing; </p><p></p><p>- Stone Stubborn, Mountainborn Tenacity, Dwarf Battle Priest, Delzoun Trueborn, Immovable Mountain Fighter Utility & Shield Bash Fighter Exploit feats and powers</p><p>- Earthforger Theme</p><p> - Dwarven Defender/Firstborn of Moradin/Earthheart Defender/Master of the Forge & Soulforger Paragon Paths (specifically the Weapon of the Dwarf-Father Path Feature)</p><p> </p><p>That is just a few among many and they all synergize with Fighter. I suspect the pemerton's player's character has one of more of those amidst his build. And, of course I'm not a mind-reader, clairvoyant, or seer. Its just extremely intuitive.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6078451, member: 6696971"] I cut out the snark to distill the essence of the post. I'm not sure its particularly fair to deconstruct a coherent whole into its individual parts, focus like a laser beam on one or two specific parts and then assert that by proxy of your deconstruction and zoom-in focus on specific parts, its clear that the zoomed-out, aggregated, mechanical whole don't inherently create a theme. That being said, the keywords and the mechanical impact of Come and Get It certainly promulgate the play of "martial master of the battlefield" by way of its mechanics. This post [URL="http://www.enworld.org/forum/showthread.php?333786-Pemertonian-Scene-Framing-A-Good-Approach-to-D-amp-D-4e&p=6078390&viewfull=1#post6078390"]here[/URL] that I wrote a few hours ago (focusing on the general, default paladin/knightly themes and how this is actualized by the mechanics of the 4e class) might be relevant. "Fighter as a dogged, unflabbable" martial archetype is easily enough shown to be true by the mechanical bearing of the default features and a default martial exploit assemblage. My guess would be that if @[URL="http://www.enworld.org/forum/member.php?42582-pemerton"][B]pemerton[/B][/URL] re-created my post in the vein of his home game's Dwarven Fighter PC, it would be very evident how the "quintessentially dwarven devotee of Moradin" manifests mechanically alongside/together with the "fighter as a dogged, unflabbable" portion. There are a number of Dwarven feats, racial powers, themes, and Paragon Paths that promote just such a thing; - Stone Stubborn, Mountainborn Tenacity, Dwarf Battle Priest, Delzoun Trueborn, Immovable Mountain Fighter Utility & Shield Bash Fighter Exploit feats and powers - Earthforger Theme - Dwarven Defender/Firstborn of Moradin/Earthheart Defender/Master of the Forge & Soulforger Paragon Paths (specifically the Weapon of the Dwarf-Father Path Feature) That is just a few among many and they all synergize with Fighter. I suspect the pemerton's player's character has one of more of those amidst his build. And, of course I'm not a mind-reader, clairvoyant, or seer. Its just extremely intuitive. [/QUOTE]
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