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4th edition, The fantastic game that everyone hated.
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<blockquote data-quote="Neonchameleon" data-source="post: 6078546" data-attributes="member: 87792"><p>I have no idea why your archer fighter is capable of learning nature magic and skilled with natural beasts. My archer fighter using the ranger class doesn't have nature trained and all his utility powers are to do with movement or resilience. The utility powers I <em>didn't</em> choose for him are not a part of the character.</p><p></p><p>Edit: And this is one of the reasons why 4e character creation is much more flexible than 3.X in most cases. With the exceptions of fighter, bard, and sorceror, one member of any of the PHB character classes looks pretty much like another. Two members of the same class share almost all the class features of each other. Any cleric can prepare and cast all the non-domain spells any other cleric can cast. The monk's class features (other than the feats) are identical to all other monks. In 4e there is no reason two rangers or two barbarians have to share <em>any</em> powers in common. Literally all they need to share are hit dice, basic defences and proficiencies, and the Rampage and Rage Strike abilities.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6078546, member: 87792"] I have no idea why your archer fighter is capable of learning nature magic and skilled with natural beasts. My archer fighter using the ranger class doesn't have nature trained and all his utility powers are to do with movement or resilience. The utility powers I [I]didn't[/I] choose for him are not a part of the character. Edit: And this is one of the reasons why 4e character creation is much more flexible than 3.X in most cases. With the exceptions of fighter, bard, and sorceror, one member of any of the PHB character classes looks pretty much like another. Two members of the same class share almost all the class features of each other. Any cleric can prepare and cast all the non-domain spells any other cleric can cast. The monk's class features (other than the feats) are identical to all other monks. In 4e there is no reason two rangers or two barbarians have to share [I]any[/I] powers in common. Literally all they need to share are hit dice, basic defences and proficiencies, and the Rampage and Rage Strike abilities. [/QUOTE]
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