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4th ed's adventure layout: best thing it has brought to D&D?
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<blockquote data-quote="Stoat" data-source="post: 4752386" data-attributes="member: 16786"><p>This is my biggest beef with the Delve format. Consider the most recent Dungeon adventure: <em>Alliance at Nefelus</em>. The adventure itself is 17 pages long, followed by another 31 pages of delve encounters. The first 17 pages are skeletal to the point that I have a hard time understanding what's supposed to be happening when I read them. The following delve encounters are isolated from each other to the point that I have a hard time getting the big picture when I read them. </p><p></p><p>I find the booklets in published adventures easier to follow, mostly because its easier to flip back and forth with the hard copy.</p><p></p><p>I think the delve format is aces for laying out an encounter, but WotC needs to find a better way to integrate the format into its adventures.</p></blockquote><p></p>
[QUOTE="Stoat, post: 4752386, member: 16786"] This is my biggest beef with the Delve format. Consider the most recent Dungeon adventure: [i]Alliance at Nefelus[/i]. The adventure itself is 17 pages long, followed by another 31 pages of delve encounters. The first 17 pages are skeletal to the point that I have a hard time understanding what's supposed to be happening when I read them. The following delve encounters are isolated from each other to the point that I have a hard time getting the big picture when I read them. I find the booklets in published adventures easier to follow, mostly because its easier to flip back and forth with the hard copy. I think the delve format is aces for laying out an encounter, but WotC needs to find a better way to integrate the format into its adventures. [/QUOTE]
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4th ed's adventure layout: best thing it has brought to D&D?
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