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<blockquote data-quote="the Jester" data-source="post: 5754836" data-attributes="member: 1210"><p>Here's the revised axe beak, now under "Terror Bird" along with a number of other stat blocks. Note that the kocho and bird of Pandos are both from my campaign.</p><p></p><p>Note also that the reference to "critical severity" under kocho references my campaign's "colorful critical hit" house rule. You can safely ignore this if you aren't using that house rule.</p><p></p><p><strong>TERROR BIRD </strong></p><p><strong> Source:</strong> 1e Monster Manual (axe beak) and 3e Fiend Folio (terror bird)</p><p> </p><p>Terror birds are predatory birds large enough to treat human and demihuman creatures as prey. Intermediary in behavior between behemoths and conventional birds, there are many types of terror bird, some of which have even been domesticated. However, all are carnivores and not too fussy about what they eat, so they cannot be left unattended around livestock, pets or children.</p><p></p><p><strong>Axe Beak Level 4 Soldier </strong> </p><p>Medium natural beast (bird) XP 175 </p><p> An axe beak is named for its vicious beak, which is as long as a man's hand and viciously sharp. Axe beaks cannot be domesticated or trained. An axe beak can run at great speeds and for a considerable distance, but is motivated by hunger and easily distracted by food.</p><p>HP 58; Bloodied 29 Initiative +6</p><p>AC 19; Fortitude 18; Reflex 17; Will 16 Perception +9</p><p>Speed 8</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Axe Beak * At Will</p><p> Attack: Melee 1 (one creature); +9 vs. AC.</p><p> Hit: 1d10+7 damage (1d10+17 on a critical hit).</p><p> Effect: The axe beak marks the target until the end of the axe beak's next turn.</p><p></p><p>TRIGGERED ACTIONS </p><p> </p><p>Enthusiastic Charger * Encounter</p><p> Trigger: The axe beak charges.</p><p> Effect (Free Action): The axe beak gains a +4 bonus to speed until the end of its turn.</p><p>---</p><p>Skills Endurance +11</p><p>Str 18 Dex 14 Wis 14</p><p>Con 18 Int 2 Cha 11 </p><p>Alignment unaligned Languages -</p><p></p><p><strong>Young Axe Beak Level 4 Minion Soldier </strong> </p><p>Small natural beast (bird) XP 44 </p><p>HP 1; a missed attack never damages a minion Initiative +6</p><p>AC 19; Fortitude 18; Reflex 17; Will 16 Perception +9</p><p>Speed 8</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Axe Beak * At Will</p><p> Attack: Melee 1 (one creature); +9 vs. AC.</p><p> Hit: 6 damage. If the target has been hit by two or more other axe beaks since the end of its last turn, it is also knocked prone.</p><p>---</p><p>Skills Endurance +11</p><p>Str 18 Dex 14 Wis 14</p><p>Con 18 Int 2 Cha 11 </p><p>Alignment unaligned </p><p></p><p><strong>Kocho Level 6 Skirmisher </strong></p><p>Medium natural beast (bird, mount) XP 250 </p><p> A kocho is a flightless bird that is commonly used as a mount on Cydra. However, a kocho is fairly difficult to maintain, given that it needs fresh meat and tends to try to eat other nearby mounts and pack animals. Kocho are foul-tempered at best.</p><p>HP 70; Bloodied 35 Initiative +9</p><p>AC 20; Fortitude 18; Reflex 20; Will 18 Perception +5</p><p>Speed 8</p><p></p><p>TRAITS </p><p>Sturdy Mount (mount)</p><p> A kocho can serve as a mount for a humanoid of up to Medium size.</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Bite * At Will</p><p> Attack: Melee 1 (one creature); +11 vs. AC. This attack scores a critical hit on a natural 19 or 20.</p><p> Hit: 1d10+9 damage. If this attack scores a critical hit, it gains a +1d4 bonus to critical severity.</p><p></p><p>(mbasic) Kick * At Will</p><p> Requirement: The kocho may not be carrying a rider.</p><p> Attack: Melee 1 (one creature); +11 vs. AC.</p><p> Hit: 2d6+7 damage and the kocho pushes the target 1 square.</p><p></p><p>TRIGGERED ACTIONS </p><p> </p><p>Vicious Mount (mount) * Recharge when the kocho moves or shifts</p><p> Requirement: The kocho must be mounted by a creature of its level or higher with the Mounted Combat feat.</p><p> Trigger: The kocho's rider hits an enemy adjacent to the kocho with a melee attack.</p><p> Effect (Free Action): The kocho uses bite against the attack's target as a free action.</p><p>---</p><p>Str 15 Dex 19 Wis 15</p><p>Con 14 Int 2 Cha 10 </p><p>Alignment unaligned Languages -</p><p></p><p><strong>Predatory Terror Bird Level 8 Brute </strong> </p><p>Large natural beast (bird) XP 350 </p><p>HP 108; Bloodied 54 Initiative +8</p><p>AC 18; Fortitude 22; Reflex 20; Will 19 Perception +12</p><p>Speed 8</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Talon Rake * At Will</p><p> Attack: Melee 1 (one creature); +13 vs. AC.</p><p> Hit: 3d8+7 damage.</p><p></p><p>(melee) Slashing Talons * At Will</p><p> Attack: Melee 1 (one creature); +11 vs. Reflex.</p><p> Hit: 3d8+7 damage, the predatory terror bird pushes the target 1 square and the target falls prone. </p><p></p><p>(close) Flurry of Talons * Encounter</p><p> Requirement: The predatory terror bird must be bloodied.</p><p> Attack: Close burst 1 (each enemy in burst); +9 vs. Reflex. </p><p> Hit: 4d8+7 damage, the predatory terror bird pushes the target 1 square and the target falls prone. </p><p>---</p><p>Skills Endurance +13</p><p>Str 20 Dex 19 Wis 16</p><p>Con 18 Int 2 Cha 11 </p><p>Alignment unaligned Languages -</p><p></p><p><strong>Bird of Pandos Level 11 Skirmisher </strong></p><p>Large natural beast (mount) XP 600 </p><p> A bird of Pandos is one of the few types of terror birds that can fly. A close relative of the kocho, the bird of Pandos is named for Pandos the Mute, one of the Companions of Dexter, a paladin who tamed the first of the breed to be used as a mount. Birds of Pandos are rare and expensive, but loyal and significantly smarter than most other terror birds.</p><p>HP 109; Bloodied 54 Initiative +12</p><p>AC 24; Fortitude 22; Reflex 25; Will 23 Perception +8</p><p>Speed 7, fly 10</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Talons * At Will</p><p> Attack: Melee 1 (one creature); +16 vs. AC.</p><p> Hit: 3d6+9 damage.</p><p></p><p>Flyby Attack (mount) * At Will</p><p> Requirement: The bird of Pandos must be mounted by a rider of at least 11th level.</p><p> Effect: The bird of Pandos flies up to half its speed. At any point during this movement, either it or its rider may make a melee basic attack against one target within reach. Neither the bird of Pandos nor its rider trigger opportunity attacks from this movement.</p><p>--- </p><p>Str 17 Dex 21 Wis 17</p><p>Con 13 Int 3 Cha 11 </p><p>Alignment unaligned Languages -</p><p></p><p><strong></strong></p><p><strong>Terror Bird Apex Predator Level 16 Elite Skirmisher </strong></p><p>Large natural beast (bird) XP 2,800 </p><p>HP 316; Bloodied 158 Initiative +15</p><p>AC 29; Fortitude 30; Reflex 29; Will 27 Perception +13</p><p>Speed 8</p><p>Saving Throws +2; Action Points 1</p><p></p><p>TRAITS </p><p>Deadly Skirmisher</p><p> If the terror bird apex predator is at least 4 squares from where it started its turn, it deals an extra 2d8 damage with melee attacks.</p><p></p><p>STANDARD ACTIONS </p><p> </p><p>(mbasic) Talon * At Will</p><p> Attack: Melee 1 (one creature); +21 vs. AC.</p><p> Hit: 3d8+7 damage.</p><p>Dash and Slash * At Will</p><p> Effect: The terror bird apex predator moves up to 6 squares. This movement does not trigger opportunity attacks. At any points during the move, it uses talon twice.</p><p></p><p>MINOR ACTIONS </p><p> </p><p>(melee) Tearing Beak * At Will 1/round</p><p> Requirement: The terror bird apex predator must be bloodied.</p><p> Attack: Melee 1 (one creature); +21 vs. AC.</p><p> Hit: 1d10+2 damage.</p><p>---</p><p>Skills Endurance +19</p><p>Str 24 Dex 20 Wis 20</p><p>Con 22 Int 3 Cha 12</p><p>Alignment unaligned Languages -</p></blockquote><p></p>
[QUOTE="the Jester, post: 5754836, member: 1210"] Here's the revised axe beak, now under "Terror Bird" along with a number of other stat blocks. Note that the kocho and bird of Pandos are both from my campaign. Note also that the reference to "critical severity" under kocho references my campaign's "colorful critical hit" house rule. You can safely ignore this if you aren't using that house rule. [B]TERROR BIRD Source:[/B] 1e Monster Manual (axe beak) and 3e Fiend Folio (terror bird) Terror birds are predatory birds large enough to treat human and demihuman creatures as prey. Intermediary in behavior between behemoths and conventional birds, there are many types of terror bird, some of which have even been domesticated. However, all are carnivores and not too fussy about what they eat, so they cannot be left unattended around livestock, pets or children. [B]Axe Beak Level 4 Soldier [/B] Medium natural beast (bird) XP 175 An axe beak is named for its vicious beak, which is as long as a man's hand and viciously sharp. Axe beaks cannot be domesticated or trained. An axe beak can run at great speeds and for a considerable distance, but is motivated by hunger and easily distracted by food. HP 58; Bloodied 29 Initiative +6 AC 19; Fortitude 18; Reflex 17; Will 16 Perception +9 Speed 8 STANDARD ACTIONS (mbasic) Axe Beak * At Will Attack: Melee 1 (one creature); +9 vs. AC. Hit: 1d10+7 damage (1d10+17 on a critical hit). Effect: The axe beak marks the target until the end of the axe beak's next turn. TRIGGERED ACTIONS Enthusiastic Charger * Encounter Trigger: The axe beak charges. Effect (Free Action): The axe beak gains a +4 bonus to speed until the end of its turn. --- Skills Endurance +11 Str 18 Dex 14 Wis 14 Con 18 Int 2 Cha 11 Alignment unaligned Languages - [B]Young Axe Beak Level 4 Minion Soldier [/B] Small natural beast (bird) XP 44 HP 1; a missed attack never damages a minion Initiative +6 AC 19; Fortitude 18; Reflex 17; Will 16 Perception +9 Speed 8 STANDARD ACTIONS (mbasic) Axe Beak * At Will Attack: Melee 1 (one creature); +9 vs. AC. Hit: 6 damage. If the target has been hit by two or more other axe beaks since the end of its last turn, it is also knocked prone. --- Skills Endurance +11 Str 18 Dex 14 Wis 14 Con 18 Int 2 Cha 11 Alignment unaligned [B]Kocho Level 6 Skirmisher [/B] Medium natural beast (bird, mount) XP 250 A kocho is a flightless bird that is commonly used as a mount on Cydra. However, a kocho is fairly difficult to maintain, given that it needs fresh meat and tends to try to eat other nearby mounts and pack animals. Kocho are foul-tempered at best. HP 70; Bloodied 35 Initiative +9 AC 20; Fortitude 18; Reflex 20; Will 18 Perception +5 Speed 8 TRAITS Sturdy Mount (mount) A kocho can serve as a mount for a humanoid of up to Medium size. STANDARD ACTIONS (mbasic) Bite * At Will Attack: Melee 1 (one creature); +11 vs. AC. This attack scores a critical hit on a natural 19 or 20. Hit: 1d10+9 damage. If this attack scores a critical hit, it gains a +1d4 bonus to critical severity. (mbasic) Kick * At Will Requirement: The kocho may not be carrying a rider. Attack: Melee 1 (one creature); +11 vs. AC. Hit: 2d6+7 damage and the kocho pushes the target 1 square. TRIGGERED ACTIONS Vicious Mount (mount) * Recharge when the kocho moves or shifts Requirement: The kocho must be mounted by a creature of its level or higher with the Mounted Combat feat. Trigger: The kocho's rider hits an enemy adjacent to the kocho with a melee attack. Effect (Free Action): The kocho uses bite against the attack's target as a free action. --- Str 15 Dex 19 Wis 15 Con 14 Int 2 Cha 10 Alignment unaligned Languages - [B]Predatory Terror Bird Level 8 Brute [/B] Large natural beast (bird) XP 350 HP 108; Bloodied 54 Initiative +8 AC 18; Fortitude 22; Reflex 20; Will 19 Perception +12 Speed 8 STANDARD ACTIONS (mbasic) Talon Rake * At Will Attack: Melee 1 (one creature); +13 vs. AC. Hit: 3d8+7 damage. (melee) Slashing Talons * At Will Attack: Melee 1 (one creature); +11 vs. Reflex. Hit: 3d8+7 damage, the predatory terror bird pushes the target 1 square and the target falls prone. (close) Flurry of Talons * Encounter Requirement: The predatory terror bird must be bloodied. Attack: Close burst 1 (each enemy in burst); +9 vs. Reflex. Hit: 4d8+7 damage, the predatory terror bird pushes the target 1 square and the target falls prone. --- Skills Endurance +13 Str 20 Dex 19 Wis 16 Con 18 Int 2 Cha 11 Alignment unaligned Languages - [B]Bird of Pandos Level 11 Skirmisher [/B] Large natural beast (mount) XP 600 A bird of Pandos is one of the few types of terror birds that can fly. A close relative of the kocho, the bird of Pandos is named for Pandos the Mute, one of the Companions of Dexter, a paladin who tamed the first of the breed to be used as a mount. Birds of Pandos are rare and expensive, but loyal and significantly smarter than most other terror birds. HP 109; Bloodied 54 Initiative +12 AC 24; Fortitude 22; Reflex 25; Will 23 Perception +8 Speed 7, fly 10 STANDARD ACTIONS (mbasic) Talons * At Will Attack: Melee 1 (one creature); +16 vs. AC. Hit: 3d6+9 damage. Flyby Attack (mount) * At Will Requirement: The bird of Pandos must be mounted by a rider of at least 11th level. Effect: The bird of Pandos flies up to half its speed. At any point during this movement, either it or its rider may make a melee basic attack against one target within reach. Neither the bird of Pandos nor its rider trigger opportunity attacks from this movement. --- Str 17 Dex 21 Wis 17 Con 13 Int 3 Cha 11 Alignment unaligned Languages - [B] Terror Bird Apex Predator Level 16 Elite Skirmisher [/B] Large natural beast (bird) XP 2,800 HP 316; Bloodied 158 Initiative +15 AC 29; Fortitude 30; Reflex 29; Will 27 Perception +13 Speed 8 Saving Throws +2; Action Points 1 TRAITS Deadly Skirmisher If the terror bird apex predator is at least 4 squares from where it started its turn, it deals an extra 2d8 damage with melee attacks. STANDARD ACTIONS (mbasic) Talon * At Will Attack: Melee 1 (one creature); +21 vs. AC. Hit: 3d8+7 damage. Dash and Slash * At Will Effect: The terror bird apex predator moves up to 6 squares. This movement does not trigger opportunity attacks. At any points during the move, it uses talon twice. MINOR ACTIONS (melee) Tearing Beak * At Will 1/round Requirement: The terror bird apex predator must be bloodied. Attack: Melee 1 (one creature); +21 vs. AC. Hit: 1d10+2 damage. --- Skills Endurance +19 Str 24 Dex 20 Wis 20 Con 22 Int 3 Cha 12 Alignment unaligned Languages - [/QUOTE]
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