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(5.24 PBP) Vault of the Dracolich (IC) Redux
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9722856" data-attributes="member: 7023840"><p>[SPOILER= Shamal, TEAM CAVE]</p><p>AC 18 Pass Perc 14</p><p>HP <strong>17</strong>/40 HD 3/4</p><p>SSdc13 1/3</p><p>Chan Div 0/2 Divine Smite 0/1 Lay <strong>0</strong>/20 Insp 0/1</p><p>[/SPOILER]</p><p>Shamal watches the Dracolich go down with elation, but the elation turns to worry as he inhales the toxic fumes from the expiration of the unnatural monstrosity. It enters deep into his lungs. Shamal quickly sheaths his shamshirs and holds his holy khanjar, calling upon Rabb al-Zawba'a for succor; while it was too late to stop all the damage, a blast of air forces the noxious gasses back out from his airways, giving him needed respite.</p><p></p><p>Looking back at the battlefield, Shamal knows that the kobolds are still in a state of uncertainty and fear.</p><p></p><p><strong>Merrick- translate. Only Urbone can understand....</strong></p><p><strong>HO! The Betrayers sent this corruption to destroy you, my brothers. But we prevailed together! Now, we shall save Dretchoroyaster from the Betrayers' foul magicks!!!!</strong></p><p>He pulls forth the long curved horn of the Burgham and plays a bright and brilliant victory song, raising the Holy Khanjar in defiant victory. At the end, he says-</p><p></p><p><strong>The Betrayers are no match for us! Their foul magicks are no match for us! The Mighty Sheikh Urbone and his people shall be free. Sand and Sun!</strong></p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=299146" target="_blank">Poison Save: 1D20+1 = [10]+1 = 11</a></p><p>Doh.</p><p>Use Lay to remove poisoned condition.</p><p>Updated Minisheet.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=299148" target="_blank">Persuasion+ Horn : 1D20+5 = [15]+5 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=299148" target="_blank">1D20+5 = [1]+5 = 6</a></p><p>20 on persuasion check.</p><p></p><p><em>PS- Hopefully, it's just dance challenges from here on out. Because Shamal is all outta combat resources, spells, inspiration, and healing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9722856, member: 7023840"] [SPOILER= Shamal, TEAM CAVE] AC 18 Pass Perc 14 HP [B]17[/B]/40 HD 3/4 SSdc13 1/3 Chan Div 0/2 Divine Smite 0/1 Lay [B]0[/B]/20 Insp 0/1 [/SPOILER] Shamal watches the Dracolich go down with elation, but the elation turns to worry as he inhales the toxic fumes from the expiration of the unnatural monstrosity. It enters deep into his lungs. Shamal quickly sheaths his shamshirs and holds his holy khanjar, calling upon Rabb al-Zawba'a for succor; while it was too late to stop all the damage, a blast of air forces the noxious gasses back out from his airways, giving him needed respite. Looking back at the battlefield, Shamal knows that the kobolds are still in a state of uncertainty and fear. [B]Merrick- translate. Only Urbone can understand.... HO! The Betrayers sent this corruption to destroy you, my brothers. But we prevailed together! Now, we shall save Dretchoroyaster from the Betrayers' foul magicks!!!![/B] He pulls forth the long curved horn of the Burgham and plays a bright and brilliant victory song, raising the Holy Khanjar in defiant victory. At the end, he says- [B]The Betrayers are no match for us! Their foul magicks are no match for us! The Mighty Sheikh Urbone and his people shall be free. Sand and Sun![/B] [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=299146']Poison Save: 1D20+1 = [10]+1 = 11[/URL] Doh. Use Lay to remove poisoned condition. Updated Minisheet. [URL='http://roll.coyotecode.net/lookup.php?rollid=299148']Persuasion+ Horn : 1D20+5 = [15]+5 = 20[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=299148']1D20+5 = [1]+5 = 6[/URL] 20 on persuasion check. [I]PS- Hopefully, it's just dance challenges from here on out. Because Shamal is all outta combat resources, spells, inspiration, and healing. :)[/I] [/OOC] [/QUOTE]
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