Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
(5.24 PBP) Vault of the Dracolich (IC) Redux
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kobold Stew" data-source="post: 9763106" data-attributes="member: 23484"><p>Urgan Magali thinks of his workshop. The craaftsman next to him, a dwarf with body odor, was always carving heads of one kind or another and leaving them on display, so that some day he would have a homunculus with an impressive beard. Urgan had his doubts about the whole project, but that's what he thought of first when he saw Shamal's decapitation, a quick, swift cut separating body from skull, death from life. </p><p></p><p>The second thought he considered was whether the fantastic visions the Houndsman had imagined were still dancing in his head after it had been severed from the rest of the corpse. </p><p></p><p>The third thought, God help him, was how good it all smelled, He was hungry, and orcish impulses run deep. </p><p></p><p>Of course he knew the spell Valendra had cast, and for a moment he considered casting it himself. But he also knew that though there were four images, there was only one mind, and that made a better target. He recfocused his attention and placed in her mind the image of an imprisoning helm, welded shut over her head. The steel of the helm allowed no light inside, not even air -- if the image caught hold, she would be trying to remove something that simply wasn't there, or else she'd not see a thing and would believe she was suffocating. </p><p></p><p>And then, Urgan ran, ran for the teleporter, intercepting her in case she was trying to escape that way (and of course serving as a block in case something unexpected should come through). </p><p></p><p>[ooc]Concentration on the spell on the Houndsman we can consider broken. </p><p></p><p>Action: Cast Phantasmal Force on Valendra. DC 14 INT save. If the threat of suffocation does damage, add <a href="https://www.coyotecode.net/roll/lookup.php?rollid=299820" target="_blank">1d6=4</a> psychic damage. If successful, that takes concentration. Current slots: 3/1.</p><p>Move and Bonus Dash: move 60' West, putting him in or around AP7. Orcs can dash as a bonus (1 use left), and Urgan gets 2 THP.</p><p>Reaction: ready for opp attack?[/ooc]</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9763106, member: 23484"] Urgan Magali thinks of his workshop. The craaftsman next to him, a dwarf with body odor, was always carving heads of one kind or another and leaving them on display, so that some day he would have a homunculus with an impressive beard. Urgan had his doubts about the whole project, but that's what he thought of first when he saw Shamal's decapitation, a quick, swift cut separating body from skull, death from life. The second thought he considered was whether the fantastic visions the Houndsman had imagined were still dancing in his head after it had been severed from the rest of the corpse. The third thought, God help him, was how good it all smelled, He was hungry, and orcish impulses run deep. Of course he knew the spell Valendra had cast, and for a moment he considered casting it himself. But he also knew that though there were four images, there was only one mind, and that made a better target. He recfocused his attention and placed in her mind the image of an imprisoning helm, welded shut over her head. The steel of the helm allowed no light inside, not even air -- if the image caught hold, she would be trying to remove something that simply wasn't there, or else she'd not see a thing and would believe she was suffocating. And then, Urgan ran, ran for the teleporter, intercepting her in case she was trying to escape that way (and of course serving as a block in case something unexpected should come through). [ooc]Concentration on the spell on the Houndsman we can consider broken. Action: Cast Phantasmal Force on Valendra. DC 14 INT save. If the threat of suffocation does damage, add [URL='https://www.coyotecode.net/roll/lookup.php?rollid=299820']1d6=4[/URL] psychic damage. If successful, that takes concentration. Current slots: 3/1. Move and Bonus Dash: move 60' West, putting him in or around AP7. Orcs can dash as a bonus (1 use left), and Urgan gets 2 THP. Reaction: ready for opp attack?[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
(5.24 PBP) Vault of the Dracolich (IC) Redux
Top