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(5.24 PBP) Vault of the Dracolich (IC) Redux
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9793883" data-attributes="member: 15882"><p>[SPOILER="Merrick- Team CAVES!"]</p><table style='width: 707.333px'><tr><td style='width: 313.479px'><span style="font-size: 9px"><a href="https://www.dndbeyond.com/characters/35337983" target="_blank">Merrick Thorburn</a><br /> <strong>Race: </strong>Human</span></td><td style='width: 192.26px'><span style="font-size: 9px"><strong>HP: 17/53<br /> AC: 15/17(</strong>with shield)</span></td><td><span style="font-size: 9px"><strong><u>Buffs:</u></strong><br /> Slowed (-2 AC, 1/2)<br /> Raging (+2 damage, adv: Str )<br /> <strong><u> Inspiration:</u> 1</strong></span></td></tr><tr><td style='width: 313.479px'><span style="font-size: 9px"><strong>Rage:</strong> 1/3</span></td><td style='width: 192.26px'><span style="font-size: 9px"><strong>Inner Healing:1</strong>/4</span></td><td><span style="font-size: 9px"><strong>HD: 1</strong>/4</span></td></tr><tr><td style='width: 313.479px'>[SPOILER="Stats(saves)"]<br /> <span style="font-size: 9px"><strong>STR: </strong>16+3(+5)<br /> <strong>DEX:</strong> 14+1<strong>(+2)<br /> CON: </strong>16+3(+5)<br /> <strong>INT: 8-1</strong>(<strong>+-1)<br /> WIS: 10</strong>+0(+0)<br /> <strong>CHA:</strong>11 +0(+0)</span><br /> [/SPOILER]</td><td style='width: 192.26px'><span style="font-size: 9px">[SPOILER="Skills"]<br /> <strong>Athletics+5<br /> Intimidate: 2/5<br /> Perception: 2<br /> Performance 2<br /> Stealth: 4<br /> Survival: 2</strong>[/SPOILER]</span></td><td>[spoiler=Spells]<br /> <span style="font-size: 10px"><strong>Daily:</strong></span><br /> <span style="font-size: 9px"><strong>JUMP: </strong>1/1</span><br /> <strong><u><span style="font-size: 10px">At will</span></u></strong><br /> <span style="font-size: 9px">Thaumaturgy<br /> Message</span><br /> [/spoiler]</td></tr></table><p>[/spoiler]</p><p>[HR][/HR]</p><p>Squeamish? Merrick isn't happy about the easy way his companions are willing to throw people's lives away. He, himself, was a professional mercenary and didn't always expect to have to fight to the death. At the least, he expected that, if he surrendered, it wasn't an automatic death sentence. It's part of why he fought against the cult of the dragon: they were fanatics.</p><p></p><p>That being said, The Beast Boys were the worst kind people. But should they stoop to their level? Merrick knew nothing of The Arcane Brotherhood or their motives. Merrick thinks if he can give them just enough incentive to cooperate, along with the threats that have been already offered.</p><p></p><p></p><p>"<strong>You're in a bad situation so you aren't about to get the tidbits you wanted. I'm surprised you'd even believe they'd share anything. But you put yourself in bad company, bad things are going to happen. On the other hand, we know a few things. Work with us and maybe we can give you a few tidbits. But, It will have to wait until we're done here.</strong></p><p><strong></strong></p><p><strong>"Where were you staying? We might be able to retrieve your belongings. We want any keys you have and any passwords or bypasses for any of the traps. We have other allies besides the kobolds that you'll stay with," </strong>he was talking about the Lizardfolk. He'd heard of the other group's alliance with them - maybe they'd help<strong>. </strong></p><p><strong></strong></p><p><strong>"Once we're done with the cult, you'll be free to stay or go as you please but we need to know how the teleporter works."</strong></p><p></p><p><strong>"How volatile are those rocks? How much exposure does it take and how big is the explosion?"</strong></p><p></p><p>He was thinking about how he could DEFINITELY ruin a powerful ritual if the cult was truly trying to bring back the dragon.</p><p></p><p><strong>"No, not a crime, but you knew what you knew the risks when you became a mercenary. Especially a Beast Boy. There's warrants on half a dozen of that gang." </strong></p><p></p><p>He gives a nod in Torhaks direction, <strong>"I have a mind to give you over to that guy."</strong></p><p></p><p>The threat was real. Merrick wasn't sure he'd be able to convince the others to let them go.</p><p></p><p><strong>"Unless you cooperate."</strong></p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9793883, member: 15882"] [SPOILER="Merrick- Team CAVES!"] [TABLE width="707.333px"] [TR] [td width="313.479px"][SIZE=1][URL='https://www.dndbeyond.com/characters/35337983']Merrick Thorburn[/URL] [B]Race: [/B]Human[/SIZE][/td][td width="192.26px"][SIZE=1][B]HP: 17/53 AC: 15/17([/B]with shield)[/SIZE][/td][td][SIZE=1][B][U]Buffs:[/U][/B] Slowed (-2 AC, 1/2) Raging (+2 damage, adv: Str ) [B][U] Inspiration:[/U] 1[/B][/SIZE][/td] [/TR] [TR] [td width="313.479px"][SIZE=1][B]Rage:[/B] 1/3[/SIZE][/td][td width="192.26px"][SIZE=1][B]Inner Healing:1[/B]/4[/SIZE][/td][td][SIZE=1][B]HD: 1[/B]/4[/SIZE][/td] [/TR] [TR] [td width="313.479px"][SPOILER="Stats(saves)"] [SIZE=1][B]STR: [/B]16+3(+5) [B]DEX:[/B] 14+1[B](+2) CON: [/B]16+3(+5) [B]INT: 8-1[/B]([B]+-1) WIS: 10[/B]+0(+0) [B]CHA:[/B]11 +0(+0)[/SIZE] [/SPOILER][/td][td width="192.26px"][SIZE=1][SPOILER="Skills"] [B]Athletics+5 Intimidate: 2/5 Perception: 2 Performance 2 Stealth: 4 Survival: 2[/B][/SPOILER][/SIZE][/td][td][spoiler=Spells] [SIZE=2][B]Daily:[/B][/SIZE] [SIZE=1][B]JUMP: [/B]1/1[/SIZE] [B][U][SIZE=2]At will[/SIZE][/U][/B] [SIZE=1]Thaumaturgy Message[/SIZE] [/spoiler][/td] [/TR] [/TABLE] [/spoiler] [HR][/HR] Squeamish? Merrick isn't happy about the easy way his companions are willing to throw people's lives away. He, himself, was a professional mercenary and didn't always expect to have to fight to the death. At the least, he expected that, if he surrendered, it wasn't an automatic death sentence. It's part of why he fought against the cult of the dragon: they were fanatics. That being said, The Beast Boys were the worst kind people. But should they stoop to their level? Merrick knew nothing of The Arcane Brotherhood or their motives. Merrick thinks if he can give them just enough incentive to cooperate, along with the threats that have been already offered. "[B]You're in a bad situation so you aren't about to get the tidbits you wanted. I'm surprised you'd even believe they'd share anything. But you put yourself in bad company, bad things are going to happen. On the other hand, we know a few things. Work with us and maybe we can give you a few tidbits. But, It will have to wait until we're done here. "Where were you staying? We might be able to retrieve your belongings. We want any keys you have and any passwords or bypasses for any of the traps. We have other allies besides the kobolds that you'll stay with," [/B]he was talking about the Lizardfolk. He'd heard of the other group's alliance with them - maybe they'd help[B]. "Once we're done with the cult, you'll be free to stay or go as you please but we need to know how the teleporter works."[/B] [B]"How volatile are those rocks? How much exposure does it take and how big is the explosion?"[/B] He was thinking about how he could DEFINITELY ruin a powerful ritual if the cult was truly trying to bring back the dragon. [B]"No, not a crime, but you knew what you knew the risks when you became a mercenary. Especially a Beast Boy. There's warrants on half a dozen of that gang." [/B] He gives a nod in Torhaks direction, [B]"I have a mind to give you over to that guy."[/B] The threat was real. Merrick wasn't sure he'd be able to convince the others to let them go. [B]"Unless you cooperate."[/B] [/QUOTE]
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