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(5.24 PBP) Vault Redux (OOC) Fitz's Refresher
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<blockquote data-quote="Kobold Stew" data-source="post: 9717643" data-attributes="member: 23484"><p>This is not advice, more just a discussion of the problem in the 2024 rules, as I see it. </p><p></p><p>There is confusion, and in my opinion it all comes down to the description of the Lock in the PHB, which says an ordinary lock: "a creature can use Thieves' Tools to pick this lock with a successful DC 15 Dexterity (Sleight of Hand) check." </p><p></p><p>Should it say "a successful DC 15 Dexterity (Thieves' Tools) check"? </p><ul> <li data-xf-list-type="ul">if yes, then problem is solved. Slight of Hand has nothing to do with using Thieves' Tools. It is easily errata'd.</li> <li data-xf-list-type="ul">if no, then we need to ask:</li> </ul><p></p><p>Does it require proficiency in Thieves' Tools? </p><ul> <li data-xf-list-type="ul">if yes, then tool proficiency does not add to Sleight of Hand proficiency, and it's a normal check.</li> <li data-xf-list-type="ul">if no, then the game is expecting nonprificient individuals to carry around thieves' tools, and proficiency would give advantage. And so for a rogue with proficiency in both Slight of Hand and Thieves' Tools, you always get advantage.</li> </ul><p></p><p>Neither of these is an answer. </p><p></p><p>Is the lock an exception to the general rule? i.e. that ordinarily you roll skill-or-tool, but the lock means you can benefit from both. </p><p>* No, that makes no sense.</p><p></p><p>My instinct is not to allow the stacking of tool and skill for advantage, and to errata the description of the lock. That is the smallest change, iand I think it then removes the confusion Fitz mentioned.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9717643, member: 23484"] This is not advice, more just a discussion of the problem in the 2024 rules, as I see it. There is confusion, and in my opinion it all comes down to the description of the Lock in the PHB, which says an ordinary lock: "a creature can use Thieves' Tools to pick this lock with a successful DC 15 Dexterity (Sleight of Hand) check." Should it say "a successful DC 15 Dexterity (Thieves' Tools) check"? [LIST] [*]if yes, then problem is solved. Slight of Hand has nothing to do with using Thieves' Tools. It is easily errata'd. [*]if no, then we need to ask: [/LIST] Does it require proficiency in Thieves' Tools? [LIST] [*]if yes, then tool proficiency does not add to Sleight of Hand proficiency, and it's a normal check. [*]if no, then the game is expecting nonprificient individuals to carry around thieves' tools, and proficiency would give advantage. And so for a rogue with proficiency in both Slight of Hand and Thieves' Tools, you always get advantage. [/LIST] Neither of these is an answer. Is the lock an exception to the general rule? i.e. that ordinarily you roll skill-or-tool, but the lock means you can benefit from both. * No, that makes no sense. My instinct is not to allow the stacking of tool and skill for advantage, and to errata the description of the lock. That is the smallest change, iand I think it then removes the confusion Fitz mentioned. [/QUOTE]
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