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(5.24 PBP) Vault Redux (RG) Greenpeak Basecamp
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<blockquote data-quote="Kobold Stew" data-source="post: 9683053" data-attributes="member: 23484"><p><strong>Urgan Magall</strong></p><p>Orc Wizard Illusionist Artisan 4</p><p>[ATTACH=full]408299[/ATTACH]</p><p>Attack: Staff with True Strike: 1d20+6, 1d6+4 radiant or bludgeoning</p><p>Mind Sliver DC 14 Int save or 1d6 psychic and -1d4 on next save before end of next turn</p><p></p><p>Str 12 Int 18 prof</p><p>Dex 14 Wis 8 prof</p><p>Con 14 Cha 10</p><p></p><p>HP 26/26</p><p>AC 15 (mage armor)</p><p>Prof simple weapons: smith’s tools, jeweler’s tools, woodcarver’s tools, weavers tools</p><p>Skills Investigation (+8 Exp), Arcana (+ 8 Arc), Persuasion (+2), History (+6)</p><p>Langs Common, Sign, Orc</p><p></p><p>[spoiler=Sheet]Orc Abilities</p><ul> <li data-xf-list-type="ul">Darkvision 60’</li> <li data-xf-list-type="ul">Adrenaline Rush: Dash as a bonus and get THP=PB, PB/short or long.</li> <li data-xf-list-type="ul">Relentless Endurance: When at 0hp, instead at 1, 1/long.</li> </ul><p>Wizard Abilities</p><ul> <li data-xf-list-type="ul">Arcane Recovery: After short rest, recover 2 slot levels (=W level/2 round up)</li> <li data-xf-list-type="ul">Scholar: expertise in Investigation</li> </ul><p>Spellcasting:</p><ul> <li data-xf-list-type="ul">Cantrips: <strong>Minor Illusion</strong> (cast as bonus, sound and image), Mage Hand, True Strike, Mind Sliver, Prestidigitation</li> <li data-xf-list-type="ul">Spell slots: 4/3/- DC 14</li> <li data-xf-list-type="ul">Spellbook (7 <u>prepped</u>, <strong>illusions</strong>):<ul> <li data-xf-list-type="ul">Level 1: Find Familiar®, Detect Magic®, Tenser’s Floating Disk®, Identify®, Comprehend Languages®, <strong><u>Disguise Self</u></strong>, <strong><u>Silent Image</u></strong>, <u>Shield,</u> <u>Mage Armor</u></li> <li data-xf-list-type="ul">Level 2: Continual Flame, <strong><u>Phantasmal Force</u></strong>, <u>I<strong>nvisibility</strong></u>, <strong><u>Mirror Image</u></strong>, Web, Enhance Ability</li> </ul></li> <li data-xf-list-type="ul">Ritual Adept (cast rituals from book).</li> <li data-xf-list-type="ul">Focus: arcane focus or spellbook.</li> <li data-xf-list-type="ul">Cast <strong>Illusions</strong> without Verbal, if range 10’+ add 60’</li> </ul><p>Feats:</p><ul> <li data-xf-list-type="ul">Crafter (yes, really).<ul> <li data-xf-list-type="ul">Discount. 20% off non-magical items.</li> <li data-xf-list-type="ul">Fast crafting. Craft a piece of non-magical gear if I have appropriate tools. Lasts until end of next long rest.</li> </ul></li> <li data-xf-list-type="ul">Keen Mind<ul> <li data-xf-list-type="ul">Study as a bonus action</li> <li data-xf-list-type="ul">Expertise in History</li> </ul></li> </ul><p>[/spoiler]</p><p>[spoiler=earlier levels][spoiler=L3]Orc Abilities</p><ul> <li data-xf-list-type="ul">Darkvision 60’</li> <li data-xf-list-type="ul">Adrenaline Rush: Dash as a bonus and get THP=PB, PB/short or long.</li> <li data-xf-list-type="ul">Relentless Endurance: When at 0hp, instead at 1, 1/long.</li> </ul><p>Wizard Abilities</p><ul> <li data-xf-list-type="ul">Arcane Recovery: After short rest, recover 2 slot levels (=W level/2 round up)</li> </ul><p>Spellcasting:</p><ul> <li data-xf-list-type="ul">Cantrips: <strong>Minor Illusion</strong> (cast as bonus, sound and image), Mage Hand, True Strike, Mind Sliver</li> <li data-xf-list-type="ul">Spell slots: 4/2/- DC 13</li> <li data-xf-list-type="ul">Spellbook (6 <u>prepped</u>, <strong>illusions</strong>):<ul> <li data-xf-list-type="ul">Level 1: Find Familiar®, Detect Magic®, Tenser’s Floating Disk®, Identify®, Comprehend Languages®, <strong><u>Disguise Self</u></strong>, <strong><u>Silent Image</u></strong>, Shield, <u>Mage Armor</u></li> <li data-xf-list-type="ul">Level 2: Continual Flame, <strong><u>Phantasmal Force</u></strong>, <u>I<strong>nvisibility</strong></u>, <strong><u>Mirror Image</u></strong></li> </ul></li> <li data-xf-list-type="ul">Ritual Adept (cast rituals from book).</li> <li data-xf-list-type="ul">Focus: arcane focus or spellbook.</li> <li data-xf-list-type="ul">Cast <strong>Illusions</strong> without Verbal, if range 10’+ add 60’</li> </ul><p>Feats:</p><ul> <li data-xf-list-type="ul">Crafter (yes, really).<ul> <li data-xf-list-type="ul">Discount. 20% off non-magical items.</li> <li data-xf-list-type="ul">Fast crafting. Craft a piece of non-magical gear if I have appropriate tools. Lasts until end of next long rest.</li> </ul></li> </ul><p>[/spoiler][/spoiler][spoiler=Familiar: Scamp]Hyena (Celestial)</p><ul> <li data-xf-list-type="ul">AC 11, HP 5, Init +1, Speed 50</li> <li data-xf-list-type="ul">Perception +3, Dkvision 60 (passive 13)</li> <li data-xf-list-type="ul">Rolls init, can’t attack</li> <li data-xf-list-type="ul">Pack Tactics: advantage if ally w/in 5’</li> <li data-xf-list-type="ul">Bite: 1d20+2, 1d6 piercing</li> <li data-xf-list-type="ul">Telepathic connection: communicate w/in 100’, bonus to see/hear through its senses</li> <li data-xf-list-type="ul">Can use reaction to deliver Touch spells w/in 100’</li> <li data-xf-list-type="ul">Magic to cause it to disappear or reappear w/in 30’ from pocket dimension</li> </ul><p>[/spoiler][spoiler=Possessions]note: 20% deducted from all nonmagical purchases</p><p>Backpack (1.6gp, 5#)</p><ul> <li data-xf-list-type="ul"><strong>Spellbook</strong> (3#)</li> <li data-xf-list-type="ul">Rations x 4 (1.6gp, 8#)</li> <li data-xf-list-type="ul">Bedroll (.8gp, 7#)</li> <li data-xf-list-type="ul">Traveller’s clothes x 2 (3.2gp, 8#) [one worn]</li> <li data-xf-list-type="ul">Ink (8 gp, -)</li> <li data-xf-list-type="ul">Ink pen x2 (4cp, -)</li> <li data-xf-list-type="ul">Incense x2 (16gp)</li> <li data-xf-list-type="ul">Tinderbox (4sp, 1#)</li> <li data-xf-list-type="ul">Jeweler’s tools (20gp, 2#)</li> <li data-xf-list-type="ul">Woodcarver’s tools (8gp, 5#)</li> <li data-xf-list-type="ul">50gp materials for copying one spell (no crafter deduction)</li> </ul><p>Dagger (1.6gp, 1#)</p><p>Dagger with Continual Flame (41.6gp, 1#)</p><p>Quarterstaff (arcane focus) (4gp, 4#)</p><p>Waterskin (1.6sp, 5#)</p><p>Pouch (4sp, 1#): containing 50gp, 8sp, 4cp</p><p></p><p></p><p>158.84gp</p><p>108 spent*</p><p></p><p>* funds spent: 8gp on incense for Familiar; 50gp on scroll [Identify]+50gp to copy it = 108 gp[/spoiler]</p><p>[spoiler=Backstory]When he began training he could not write his name, and when he adopted a surname (McCall, though he misspelled it at the time), it was merely a formality, and not the name he had been born with. Nevertheless, Urgan was both patient and meticulous, and, to the great disappointment of many of his more ambitious classmates, a reliable friend for those that wanted one. Many didn’t: he was rough, lacking the breeding of the other apprentices, but Urgan was the one who survived, and it is he that stands before you now. Bald, looking older than his actual age, Urgan is a peaceful man whose deep appreciation for magic is dependable and filled with imagination.</p><p></p><p>The hyena that drools beside him, clearly smiling when Urgan scritches its neck, shows scars from many combats, even though (as Urgan knows, but many do not), this is but a memory of the beast that once had been. Urgan’s hands are rough, and they spend most of their time toiling in the service of others. Urgan is a craftsman, and the work he produces earns plenty for his employers. The orc wants to change that. He has taken leave from the bastion tower which has been his home for the past several years, and (though this is not what he has told the great mage himself) he does not expect to return to that position.[/spoiler]</p><p>[ATTACH=full]408300[/ATTACH]</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9683053, member: 23484"] [B]Urgan Magall[/B] Orc Wizard Illusionist Artisan 4 [ATTACH type="full" width="600px" alt="wizard3.jpeg"]408299[/ATTACH] Attack: Staff with True Strike: 1d20+6, 1d6+4 radiant or bludgeoning Mind Sliver DC 14 Int save or 1d6 psychic and -1d4 on next save before end of next turn Str 12 Int 18 prof Dex 14 Wis 8 prof Con 14 Cha 10 HP 26/26 AC 15 (mage armor) Prof simple weapons: smith’s tools, jeweler’s tools, woodcarver’s tools, weavers tools Skills Investigation (+8 Exp), Arcana (+ 8 Arc), Persuasion (+2), History (+6) Langs Common, Sign, Orc [spoiler=Sheet]Orc Abilities [LIST] [*]Darkvision 60’ [*]Adrenaline Rush: Dash as a bonus and get THP=PB, PB/short or long. [*]Relentless Endurance: When at 0hp, instead at 1, 1/long. [/LIST] Wizard Abilities [LIST] [*]Arcane Recovery: After short rest, recover 2 slot levels (=W level/2 round up) [*]Scholar: expertise in Investigation [/LIST] Spellcasting: [LIST] [*]Cantrips: [B]Minor Illusion[/B] (cast as bonus, sound and image), Mage Hand, True Strike, Mind Sliver, Prestidigitation [*]Spell slots: 4/3/- DC 14 [*]Spellbook (7 [U]prepped[/U], [B]illusions[/B]): [LIST] [*]Level 1: Find Familiar®, Detect Magic®, Tenser’s Floating Disk®, Identify®, Comprehend Languages®, [B][U]Disguise Self[/U][/B], [B][U]Silent Image[/U][/B], [U]Shield,[/U] [U]Mage Armor[/U] [*]Level 2: Continual Flame, [B][U]Phantasmal Force[/U][/B], [U]I[B]nvisibility[/B][/U], [B][U]Mirror Image[/U][/B], Web, Enhance Ability [/LIST] [*]Ritual Adept (cast rituals from book). [*]Focus: arcane focus or spellbook. [*]Cast [B]Illusions[/B] without Verbal, if range 10’+ add 60’ [/LIST] Feats: [LIST] [*]Crafter (yes, really). [LIST] [*]Discount. 20% off non-magical items. [*]Fast crafting. Craft a piece of non-magical gear if I have appropriate tools. Lasts until end of next long rest. [/LIST] [*]Keen Mind [LIST] [*]Study as a bonus action [*]Expertise in History [/LIST] [/LIST] [/spoiler] [spoiler=earlier levels][spoiler=L3]Orc Abilities [LIST] [*]Darkvision 60’ [*]Adrenaline Rush: Dash as a bonus and get THP=PB, PB/short or long. [*]Relentless Endurance: When at 0hp, instead at 1, 1/long. [/LIST] Wizard Abilities [LIST] [*]Arcane Recovery: After short rest, recover 2 slot levels (=W level/2 round up) [/LIST] Spellcasting: [LIST] [*]Cantrips: [B]Minor Illusion[/B] (cast as bonus, sound and image), Mage Hand, True Strike, Mind Sliver [*]Spell slots: 4/2/- DC 13 [*]Spellbook (6 [U]prepped[/U], [B]illusions[/B]): [LIST] [*]Level 1: Find Familiar®, Detect Magic®, Tenser’s Floating Disk®, Identify®, Comprehend Languages®, [B][U]Disguise Self[/U][/B], [B][U]Silent Image[/U][/B], Shield, [U]Mage Armor[/U] [*]Level 2: Continual Flame, [B][U]Phantasmal Force[/U][/B], [U]I[B]nvisibility[/B][/U], [B][U]Mirror Image[/U][/B] [/LIST] [*]Ritual Adept (cast rituals from book). [*]Focus: arcane focus or spellbook. [*]Cast [B]Illusions[/B] without Verbal, if range 10’+ add 60’ [/LIST] Feats: [LIST] [*]Crafter (yes, really). [LIST] [*]Discount. 20% off non-magical items. [*]Fast crafting. Craft a piece of non-magical gear if I have appropriate tools. Lasts until end of next long rest. [/LIST] [/LIST] [/spoiler][/spoiler][spoiler=Familiar: Scamp]Hyena (Celestial) [LIST] [*]AC 11, HP 5, Init +1, Speed 50 [*]Perception +3, Dkvision 60 (passive 13) [*]Rolls init, can’t attack [*]Pack Tactics: advantage if ally w/in 5’ [*]Bite: 1d20+2, 1d6 piercing [*]Telepathic connection: communicate w/in 100’, bonus to see/hear through its senses [*]Can use reaction to deliver Touch spells w/in 100’ [*]Magic to cause it to disappear or reappear w/in 30’ from pocket dimension [/LIST] [/spoiler][spoiler=Possessions]note: 20% deducted from all nonmagical purchases Backpack (1.6gp, 5#) [LIST] [*][B]Spellbook[/B] (3#) [*]Rations x 4 (1.6gp, 8#) [*]Bedroll (.8gp, 7#) [*]Traveller’s clothes x 2 (3.2gp, 8#) [one worn] [*]Ink (8 gp, -) [*]Ink pen x2 (4cp, -) [*]Incense x2 (16gp) [*]Tinderbox (4sp, 1#) [*]Jeweler’s tools (20gp, 2#) [*]Woodcarver’s tools (8gp, 5#) [*]50gp materials for copying one spell (no crafter deduction) [/LIST] Dagger (1.6gp, 1#) Dagger with Continual Flame (41.6gp, 1#) Quarterstaff (arcane focus) (4gp, 4#) Waterskin (1.6sp, 5#) Pouch (4sp, 1#): containing 50gp, 8sp, 4cp 158.84gp 108 spent* * funds spent: 8gp on incense for Familiar; 50gp on scroll [Identify]+50gp to copy it = 108 gp[/spoiler] [spoiler=Backstory]When he began training he could not write his name, and when he adopted a surname (McCall, though he misspelled it at the time), it was merely a formality, and not the name he had been born with. Nevertheless, Urgan was both patient and meticulous, and, to the great disappointment of many of his more ambitious classmates, a reliable friend for those that wanted one. Many didn’t: he was rough, lacking the breeding of the other apprentices, but Urgan was the one who survived, and it is he that stands before you now. Bald, looking older than his actual age, Urgan is a peaceful man whose deep appreciation for magic is dependable and filled with imagination. The hyena that drools beside him, clearly smiling when Urgan scritches its neck, shows scars from many combats, even though (as Urgan knows, but many do not), this is but a memory of the beast that once had been. Urgan’s hands are rough, and they spend most of their time toiling in the service of others. Urgan is a craftsman, and the work he produces earns plenty for his employers. The orc wants to change that. He has taken leave from the bastion tower which has been his home for the past several years, and (though this is not what he has told the great mage himself) he does not expect to return to that position.[/spoiler] [ATTACH type="full" width="494px" alt="wizard2.jpeg"]408300[/ATTACH] [/QUOTE]
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