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(5.24 PBP) Vault Redux (RG) Greenpeak Basecamp
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<blockquote data-quote="MetaVoid" data-source="post: 9686072" data-attributes="member: 87106"><p><strong>Name:</strong> <span style="color: rgb(163, 143, 132)">Torhak Stoneveil</span></p><p><strong>Race:</strong> Hill Dwarf</p><p><strong>Class:</strong> Ranger 4 (Gloom Stalker)</p><p><strong>Background:</strong> Guide</p><p><strong>Level:</strong> 4</p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Size:</strong> Medium</p><p><strong>Speed:</strong> 30 ft</p><p><strong>Darkvision:</strong> 180 ft</p><p><strong>Languages:</strong> Common, Dwarvish, Elven, Orc</p><p><strong>Proficiency Bonus:</strong> +2</p><p><strong>Initiative:</strong> +6</p><p><strong>Passive perception:</strong> 16</p><p><strong>Passive insight:</strong> 14</p><p></p><p><strong>Ability Scores:</strong></p><p>[code]</p><p>STR 10 (+0)</p><p>DEX 18 (+4) 15+ 2 (race) +1(feat)</p><p>CON 14 (+2) 13 +1 (race)</p><p>INT 12 (+1)</p><p>WIS 14 (+2)</p><p>CHA 8 (–1)</p><p>[/code]</p><p></p><p><strong>Hit Points:</strong> 40 = 12+8+8+8+4</p><p><strong>AC:</strong> 15 (Studded Leather + DEX)</p><p></p><p><strong>Saving Throws:</strong> Str +2, Dex +6, Con +2, Int +1, Wis +2, Cha -1</p><p><strong>Skills:</strong> Animal Handling +4 (Ranger), Insight (Ranger) +4, Perception (Ranger) +6, Stealth (Guide) +8, Survival (Guide) +4</p><p><strong>Tools:</strong> Cartographer's tools</p><p><strong>Weapons:</strong> Simple and martial weapons (Shortswords, longbow, handaxes, daggers)</p><p><strong>Armors:</strong> Light and Medium armor and shields</p><p></p><p><strong>Attacks:</strong></p><p>[code]</p><p>Shortsword: +6, 1d6+4 piercing (vex)</p><p>Offhand dagger: +6, 1d4+4 (nick)</p><p>Longbow: +6, 1d8+4 piercing, 150/600 ft</p><p>[/code]</p><p></p><p>[spoiler="Ranger Features"]</p><p>-- Favored Enemy (Hunters mark always prepared, cast 2/day free)</p><p>-- Weapon Mastery (Vex, Nick)</p><p>-- Fighting Style: Two-Weapon Fighting – Add DEX mod to off-hand attack</p><p>-- Spellcasting (WIS, DC 12, +4 to hit, 3 1st level slots, prepare 4)</p><p>-- Deft Explorer (Perception expertise)</p><p>-- Two languages (elven, orc)</p><p>-- Gloom Stalker Magic – Disguise Self (always prepared)</p><p>-- Dread Ambusher – +2(WIS) to initiative, +10 ft movement on first turn, on hit deal +2d6 psychic damage 2(WIS)/day</p><p>-- Umbral Sight - +60' to Darkvision, invisible to creatures using Darkvision</p><p>[/spoiler]</p><p></p><p>[spoiler="Dwarf Features"]</p><p>-- Darkvision 120 ft</p><p>-- Dwarven Resilience – Advantage on saving throws vs. poison, resistance to poison damage</p><p>-- Dwarven Toughness – +1 HP per level</p><p>-- Stonecunning – bonus action: gain tremorsense 60' for 10 minutes while touching stone surface 2(proficiency) / day</p><p>[/spoiler]</p><p></p><p>[spoiler="Guide Background"]</p><p>-- Skills: Stealth, Survival</p><p>-- Tool: Cartographer's Tools</p><p>-- Language:</p><p>-- Feat: <strong>Magic initiate (druid)</strong> – Two druid cantrips, 1 1st level spell</p><p>-- Shortbow, 20 arrows, Cartographer's tools, Bedroll, Quiver, Tent, Traveler's clothes, 3gp</p><p>[/spoiler]</p><p></p><p>[spoiler=Feats]</p><p><strong>Skill expert</strong></p><p> - +1 Dexterity</p><p> - Proficiency in one skill (Sleight of Hand)</p><p> - Expertise in one skill (stealth)</p><p>[/spoiler]</p><p><strong>Spells (WIS 14, Spell Save DC 12, Spell Attack +4):</strong></p><p>[spoiler="Spells Known"]</p><p><strong>Spells Known:</strong></p><p>C: Starry wisp, Thorn whip</p><p>1st:</p><p>-- Hunter’s Mark (Favored enemy, Bonus, Concentration)</p><p>-- Cure Wounds</p><p>-- Ensnaring strike (Bonus, Concentration)</p><p>-- Entangle (Concentration)</p><p>-- Longstrider</p><p>-- Speak with Animals (R)</p><p>-- Thunderwave (druid)</p><p>-- Disguise Self (Gloom Stalker)</p><p></p><p><strong>Spell Slots:</strong></p><p>1st: 3/3</p><p>[/spoiler]</p><p></p><p><strong>Equipment:</strong></p><p>-- Shortsword</p><p>-- Dagger x3</p><p>-- Longbow + 20 arrows</p><p>-- Studded leather armor</p><p>-- Explorer’s pack</p><p>-- Handaxe</p><p>-- Cartographer's tools</p><p>-- 3gp</p><p></p><p>[spoiler="Character Background"]</p><p>Born in a remote dwarven hold near ancient ruins, <em>Torhak Stoneveil</em> spent his youth tracking shadows and disturbing stirrings beneath the mountain. He was chosen as a scout for his clan, learning the art of stealth and speed in the deep places of the world. His skills eventually drew the attention of a ranger conclave, who trained him in the Gloom Stalker traditions. On one of his expeditions, he found an invitation for wizards quest, and having nothing clan related at the moment, decided to investigate it.</p><p>[/spoiler]</p><p></p><p>[spoiler=Image]</p><p>[ATTACH=full]408739[/ATTACH]</p><p>[/image][/spoiler]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 9686072, member: 87106"] [B]Name:[/B] [COLOR=rgb(163, 143, 132)]Torhak Stoneveil[/COLOR] [B]Race:[/B] Hill Dwarf [B]Class:[/B] Ranger 4 (Gloom Stalker) [B]Background:[/B] Guide [B]Level:[/B] 4 [B]Alignment:[/B] Neutral Good [B]Size:[/B] Medium [B]Speed:[/B] 30 ft [B]Darkvision:[/B] 180 ft [B]Languages:[/B] Common, Dwarvish, Elven, Orc [B]Proficiency Bonus:[/B] +2 [B]Initiative:[/B] +6 [B]Passive perception:[/B] 16 [B]Passive insight:[/B] 14 [B]Ability Scores:[/B] [code] STR 10 (+0) DEX 18 (+4) 15+ 2 (race) +1(feat) CON 14 (+2) 13 +1 (race) INT 12 (+1) WIS 14 (+2) CHA 8 (–1) [/code] [B]Hit Points:[/B] 40 = 12+8+8+8+4 [B]AC:[/B] 15 (Studded Leather + DEX) [B]Saving Throws:[/B] Str +2, Dex +6, Con +2, Int +1, Wis +2, Cha -1 [B]Skills:[/B] Animal Handling +4 (Ranger), Insight (Ranger) +4, Perception (Ranger) +6, Stealth (Guide) +8, Survival (Guide) +4 [B]Tools:[/B] Cartographer's tools [B]Weapons:[/B] Simple and martial weapons (Shortswords, longbow, handaxes, daggers) [B]Armors:[/B] Light and Medium armor and shields [B]Attacks:[/B] [code] Shortsword: +6, 1d6+4 piercing (vex) Offhand dagger: +6, 1d4+4 (nick) Longbow: +6, 1d8+4 piercing, 150/600 ft [/code] [spoiler="Ranger Features"] -- Favored Enemy (Hunters mark always prepared, cast 2/day free) -- Weapon Mastery (Vex, Nick) -- Fighting Style: Two-Weapon Fighting – Add DEX mod to off-hand attack -- Spellcasting (WIS, DC 12, +4 to hit, 3 1st level slots, prepare 4) -- Deft Explorer (Perception expertise) -- Two languages (elven, orc) -- Gloom Stalker Magic – Disguise Self (always prepared) -- Dread Ambusher – +2(WIS) to initiative, +10 ft movement on first turn, on hit deal +2d6 psychic damage 2(WIS)/day -- Umbral Sight - +60' to Darkvision, invisible to creatures using Darkvision [/spoiler] [spoiler="Dwarf Features"] -- Darkvision 120 ft -- Dwarven Resilience – Advantage on saving throws vs. poison, resistance to poison damage -- Dwarven Toughness – +1 HP per level -- Stonecunning – bonus action: gain tremorsense 60' for 10 minutes while touching stone surface 2(proficiency) / day [/spoiler] [spoiler="Guide Background"] -- Skills: Stealth, Survival -- Tool: Cartographer's Tools -- Language: -- Feat: [B]Magic initiate (druid)[/B] – Two druid cantrips, 1 1st level spell -- Shortbow, 20 arrows, Cartographer's tools, Bedroll, Quiver, Tent, Traveler's clothes, 3gp [/spoiler] [spoiler=Feats] [B]Skill expert[/B] - +1 Dexterity - Proficiency in one skill (Sleight of Hand) - Expertise in one skill (stealth) [/spoiler] [B]Spells (WIS 14, Spell Save DC 12, Spell Attack +4):[/B] [spoiler="Spells Known"] [B]Spells Known:[/B] C: Starry wisp, Thorn whip 1st: -- Hunter’s Mark (Favored enemy, Bonus, Concentration) -- Cure Wounds -- Ensnaring strike (Bonus, Concentration) -- Entangle (Concentration) -- Longstrider -- Speak with Animals (R) -- Thunderwave (druid) -- Disguise Self (Gloom Stalker) [B]Spell Slots:[/B] 1st: 3/3 [/spoiler] [B]Equipment:[/B] -- Shortsword -- Dagger x3 -- Longbow + 20 arrows -- Studded leather armor -- Explorer’s pack -- Handaxe -- Cartographer's tools -- 3gp [spoiler="Character Background"] Born in a remote dwarven hold near ancient ruins, [I]Torhak Stoneveil[/I] spent his youth tracking shadows and disturbing stirrings beneath the mountain. He was chosen as a scout for his clan, learning the art of stealth and speed in the deep places of the world. His skills eventually drew the attention of a ranger conclave, who trained him in the Gloom Stalker traditions. On one of his expeditions, he found an invitation for wizards quest, and having nothing clan related at the moment, decided to investigate it. [/spoiler] [spoiler=Image] [ATTACH type="full" alt="Torhak Stoneveil.png"]408739[/ATTACH] [/image][/spoiler] [/QUOTE]
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