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(5.24 PBP) Vault Redux (RG) Greenpeak Basecamp
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<blockquote data-quote="Neurotic" data-source="post: 9686218" data-attributes="member: 24380"><p><strong>Name:</strong> Lorent Aelmoran</p><p><strong>Race:</strong> Aasimar</p><p><strong>Class:</strong> Warlock (Celestial Patron, Pact of the Chain) 3</p><p><strong>Background:</strong> Noble</p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Level:</strong> 4</p><p></p><p><strong>STR</strong> 8 (-1)</p><p><strong>DEX</strong> 14 (+2) </p><p><strong>CON</strong> 12 (+1)</p><p><strong>INT</strong> 16 (+3) (+2 racial) </p><p><strong>WIS</strong> 10 (+0) </p><p><strong>CHA</strong> 17 (+3) (+1 racial)</p><p></p><p><strong>AC:</strong> 14 (Studded Leather)</p><p><strong>HP:</strong> 27 = 9+6+6+6</p><p><strong>Speed:</strong> 30 ft</p><p><strong>Initiative:</strong> +2</p><p><strong>Hit Dice:</strong> 4d8</p><p></p><p><strong>Proficiencies:</strong></p><ul> <li data-xf-list-type="ul">Saving Throws: Wisdom, Charisma</li> <li data-xf-list-type="ul">Simple weapons</li> <li data-xf-list-type="ul">Light armor</li> <li data-xf-list-type="ul">Skills:</li> </ul><p>Warlock: Arcana +5, Deception +5 (advantage for disguise)</p><p>Noble: History +5, Persuasion +5</p><p>Skilled: Investigation +5, Perception +2, Religion +5</p><p>* Languages: Common, Celestial (race), Draconic (noble), Elven (noble)</p><p></p><p>Melee: dagger +4 / 1d4+2</p><p>Ranged: </p><p>dagger +4 / 1d4+2</p><p>eldritch blast +5 / 1d10</p><p></p><p>[SPOILER="Warlock Features"]</p><ul> <li data-xf-list-type="ul"><strong>Pact Magic</strong> (2 spell slots, recharge on short rest)</li> <li data-xf-list-type="ul"><strong>Magical cunning</strong> - recover half spell slots in 1 minute 1/day</li> <li data-xf-list-type="ul"><strong>Celestial Patron:</strong></li> </ul><p> - <em>Healing Light:</em> 3d6, bonus action heal within 60 ft </p><p></p><p><strong>Eldritch Invocations:</strong></p><ul> <li data-xf-list-type="ul"><em>Eldritch Mind</em> (Advantage on CON saves to maintain concentration)</li> <li data-xf-list-type="ul"><em>Repelling Blast</em> (Push 10 ft on hit with Eldritch Blast)</li> <li data-xf-list-type="ul"><em>Pact of the Chain</em> (Familiar: Sphinx of Wonder)</li> </ul><p>[/SPOILER]</p><p></p><p>[SPOILER=Noble]</p><p>Skilled feat: any three skills or proficiencies</p><p>History, Persuasion</p><p>Fine clothes</p><p>Perfume</p><p>Gaming set (Playing cards)</p><p>29gp</p><p>[/spoiler]</p><p></p><p>[SPOILER=Feats]</p><p><strong>Actor:</strong></p><p> - +1 CHA</p><p> - Impersonation: while disguised as another person, you have advantage on charisma (Deception/Performance) checks to convince others that you're it</p><p> - Mimicry: You can mimic the sounds of other creatures, including speech. A creature hearing mimicry needs Wis (Insight) check to recognize the effect as fake</p><p>[/SPOILER]</p><p></p><p>[SPOILER="Familiar – Sphinx of Wonder - Saphirrion"]</p><ul> <li data-xf-list-type="ul">Tiny LG Celestial</li> <li data-xf-list-type="ul">HP: 24</li> <li data-xf-list-type="ul">AC: 13</li> <li data-xf-list-type="ul">Speed: 20', Fly 40'</li> <li data-xf-list-type="ul">Str 6, Dex 17, Con 13, Int 15, Wis 12, Cha 11</li> <li data-xf-list-type="ul">Attack +5 / 1d4+3 S + 2d6 radiant damage</li> <li data-xf-list-type="ul">Skills: Arcana +4, Religion +4, Stealth +5</li> <li data-xf-list-type="ul">Resistances: Necrotic, Psychic, Radiant</li> <li data-xf-list-type="ul">Magic resistance</li> <li data-xf-list-type="ul">Senses: Darkvision 60 ft, passive Perception 11</li> <li data-xf-list-type="ul">Innate Magic:</li> </ul><p> - <em>Detect Magic</em> 1/day</p><p> - <em>Guidance</em> cantrip at will </p><ul> <li data-xf-list-type="ul">Burst of Ingenuity (2/day) REACTION: Creature within 30 gets +2 to ability check or saving throw</li> <li data-xf-list-type="ul">Languages: Common, Celestial</li> </ul><p>[/SPOILER]</p><p></p><p>[SPOILER="Spells, 5 prepared, 2 slots, 2nd level"]</p><p>Cantrips</p><ul> <li data-xf-list-type="ul">Eldritch Blast</li> <li data-xf-list-type="ul">Minor Illusion</li> <li data-xf-list-type="ul">Prestidigitation</li> <li data-xf-list-type="ul">Guidance</li> <li data-xf-list-type="ul">Light (racial)</li> <li data-xf-list-type="ul">Light (celestial)</li> <li data-xf-list-type="ul">Sacred Flame (celestial)</li> <li data-xf-list-type="ul">Blade ward (added @4th level)</li> </ul><p></p><p>Level 1</p><ul> <li data-xf-list-type="ul"><strong>Aid</strong> - celestial</li> <li data-xf-list-type="ul"><strong>Armor of Agathys</strong> - warlock</li> <li data-xf-list-type="ul"><strong>Cure Wounds</strong> - celestial</li> <li data-xf-list-type="ul"><strong>Comprehend Languages</strong> - warlock</li> <li data-xf-list-type="ul"><strong>Protection from Evil</strong> - warlock</li> <li data-xf-list-type="ul"><strong>Lesser restoration</strong> - celestial</li> <li data-xf-list-type="ul"><strong>Guiding bolt</strong> - celestial</li> <li data-xf-list-type="ul"><strong>Mirror Image</strong> - warlock</li> <li data-xf-list-type="ul"><strong>Misty Step</strong> - warlock</li> </ul><p></p><p>Spell Save DC: 13 = 8 +2 (prof) +3 (cha)</p><p>Spell Attack Modifier: +5</p><p>[/SPOILER]</p><p></p><p>[SPOILER="Description"]</p><p>Lorent Aelmoran appears as a weathered but striking human with black hair, hooked nose, and sun-kissed skin. His eyes gleam with depth and determination. He dresses with elegant utility — scholar's robes adapted for travel, adorned subtly with celestial iconography. He moves with purpose, eyes ever watching for secrets long buried. Somewhere around him is always a tiny, winged lion.</p><p></p><p>[ATTACH=full]408766[/ATTACH]</p><p>[ATTACH=full]408767[/ATTACH]</p><p>[/SPOILER]</p><p></p><p>[SPOILER="Backstory"]</p><p>Born into nobility and destined for high office, Lorent instead chose the cloistered life of learning. He excelled in every knowledge discipline, from arcana and history to herbalism - his refined mind worshipping the pursuit of truth. He was lucky to accompany abbot to a planar library.</p><p></p><p>Lorent once walked the endless libraries of Oghma's celestial halls, wide-eyed youth fascinated with the knowledge available, more than his "Great library" could ever hope to contain. He encountered a sphinx of wonder, who formed a bond with him when he made a breakthrough in celestial symbology while he waited for abbot to complete his own research. </p><p></p><p>His only real mortal friend has been Ayvin, a paladin who thanks to his own planar heritage made a pact with another entity. They both vowed to prevent the rise of horrors foretold in ancient tomes. Now with the quest to get something from a dracolich and prevent a threat to the world, Lorent stands ready - his keen mind, arcane gifts, and sphinx companion lighting the way against ancient evil.</p><p></p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 9686218, member: 24380"] [B]Name:[/B] Lorent Aelmoran [B]Race:[/B] Aasimar [B]Class:[/B] Warlock (Celestial Patron, Pact of the Chain) 3 [B]Background:[/B] Noble [B]Alignment:[/B] Neutral Good [B]Level:[/B] 4 [B]STR[/B] 8 (-1) [B]DEX[/B] 14 (+2) [B]CON[/B] 12 (+1) [B]INT[/B] 16 (+3) (+2 racial) [B]WIS[/B] 10 (+0) [B]CHA[/B] 17 (+3) (+1 racial) [B]AC:[/B] 14 (Studded Leather) [B]HP:[/B] 27 = 9+6+6+6 [B]Speed:[/B] 30 ft [B]Initiative:[/B] +2 [B]Hit Dice:[/B] 4d8 [B]Proficiencies:[/B] [LIST] [*]Saving Throws: Wisdom, Charisma [*]Simple weapons [*]Light armor [*]Skills: [/LIST] Warlock: Arcana +5, Deception +5 (advantage for disguise) Noble: History +5, Persuasion +5 Skilled: Investigation +5, Perception +2, Religion +5 * Languages: Common, Celestial (race), Draconic (noble), Elven (noble) Melee: dagger +4 / 1d4+2 Ranged: dagger +4 / 1d4+2 eldritch blast +5 / 1d10 [SPOILER="Warlock Features"] [LIST] [*][B]Pact Magic[/B] (2 spell slots, recharge on short rest) [*][B]Magical cunning[/B] - recover half spell slots in 1 minute 1/day [*][B]Celestial Patron:[/B] [/LIST] - [I]Healing Light:[/I] 3d6, bonus action heal within 60 ft [B]Eldritch Invocations:[/B] [LIST] [*][I]Eldritch Mind[/I] (Advantage on CON saves to maintain concentration) [*][I]Repelling Blast[/I] (Push 10 ft on hit with Eldritch Blast) [*][I]Pact of the Chain[/I] (Familiar: Sphinx of Wonder) [/LIST] [/SPOILER] [SPOILER=Noble] Skilled feat: any three skills or proficiencies History, Persuasion Fine clothes Perfume Gaming set (Playing cards) 29gp [/spoiler] [SPOILER=Feats] [B]Actor:[/B] - +1 CHA - Impersonation: while disguised as another person, you have advantage on charisma (Deception/Performance) checks to convince others that you're it - Mimicry: You can mimic the sounds of other creatures, including speech. A creature hearing mimicry needs Wis (Insight) check to recognize the effect as fake [/SPOILER] [SPOILER="Familiar – Sphinx of Wonder - Saphirrion"] [LIST] [*]Tiny LG Celestial [*]HP: 24 [*]AC: 13 [*]Speed: 20', Fly 40' [*]Str 6, Dex 17, Con 13, Int 15, Wis 12, Cha 11 [*]Attack +5 / 1d4+3 S + 2d6 radiant damage [*]Skills: Arcana +4, Religion +4, Stealth +5 [*]Resistances: Necrotic, Psychic, Radiant [*]Magic resistance [*]Senses: Darkvision 60 ft, passive Perception 11 [*]Innate Magic: [/LIST] - [I]Detect Magic[/I] 1/day - [I]Guidance[/I] cantrip at will [LIST] [*]Burst of Ingenuity (2/day) REACTION: Creature within 30 gets +2 to ability check or saving throw [*]Languages: Common, Celestial [/LIST] [/SPOILER] [SPOILER="Spells, 5 prepared, 2 slots, 2nd level"] Cantrips [LIST] [*]Eldritch Blast [*]Minor Illusion [*]Prestidigitation [*]Guidance [*]Light (racial) [*]Light (celestial) [*]Sacred Flame (celestial) [*]Blade ward (added @4th level) [/LIST] Level 1 [LIST] [*][B]Aid[/B] - celestial [*][B]Armor of Agathys[/B] - warlock [*][B]Cure Wounds[/B] - celestial [*][B]Comprehend Languages[/B] - warlock [*][B]Protection from Evil[/B] - warlock [*][B]Lesser restoration[/B] - celestial [*][B]Guiding bolt[/B] - celestial [*][B]Mirror Image[/B] - warlock [*][B]Misty Step[/B] - warlock [/LIST] Spell Save DC: 13 = 8 +2 (prof) +3 (cha) Spell Attack Modifier: +5 [/SPOILER] [SPOILER="Description"] Lorent Aelmoran appears as a weathered but striking human with black hair, hooked nose, and sun-kissed skin. His eyes gleam with depth and determination. He dresses with elegant utility — scholar's robes adapted for travel, adorned subtly with celestial iconography. He moves with purpose, eyes ever watching for secrets long buried. Somewhere around him is always a tiny, winged lion. [ATTACH type="full" alt="Lorent with familiar.png"]408766[/ATTACH] [ATTACH type="full" alt="Lorent Familiar Saphirion.png"]408767[/ATTACH] [/SPOILER] [SPOILER="Backstory"] Born into nobility and destined for high office, Lorent instead chose the cloistered life of learning. He excelled in every knowledge discipline, from arcana and history to herbalism - his refined mind worshipping the pursuit of truth. He was lucky to accompany abbot to a planar library. Lorent once walked the endless libraries of Oghma's celestial halls, wide-eyed youth fascinated with the knowledge available, more than his "Great library" could ever hope to contain. He encountered a sphinx of wonder, who formed a bond with him when he made a breakthrough in celestial symbology while he waited for abbot to complete his own research. His only real mortal friend has been Ayvin, a paladin who thanks to his own planar heritage made a pact with another entity. They both vowed to prevent the rise of horrors foretold in ancient tomes. Now with the quest to get something from a dracolich and prevent a threat to the world, Lorent stands ready - his keen mind, arcane gifts, and sphinx companion lighting the way against ancient evil. [/SPOILER] [/QUOTE]
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