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General Tabletop Discussion
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5/30 Q&A: Charm, Chases, and Combat Free
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<blockquote data-quote="Dausuul" data-source="post: 6141068" data-attributes="member: 58197"><p>The possibility of combat may not create tension here, but it still exists. When you catch up to the pickpocket or the messenger, they might surrender, but only because of the implied threat that you will pound them senseless otherwise, and the fact that you obviously have the resources to make good on that threat. The PCs will at least have to evaluate the risk before giving chase, even if they quickly conclude it's negligible.</p><p></p><p>And it might not be. Set aside the romantic image of all pickpockets as adorable smudgy-faced boys with Cockney accents. Imagine you got your pocket picked in real life and saw the guy--an adult, young and fit--running away. Would you give chase? Maybe. Would you chase the guy into a maze of dark alleys at night? Maybe... but I doubt you'd assume you didn't have to worry about the possibility of combat. That goes double in a medieval city where the punishment for theft is likely to involve amputations. If the PCs are low-level, and one of them gets ahead of the others and catches the pickpocket, it's quite possible the pickpocket would pull a knife and try to kill the PC before the others catch up.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6141068, member: 58197"] The possibility of combat may not create tension here, but it still exists. When you catch up to the pickpocket or the messenger, they might surrender, but only because of the implied threat that you will pound them senseless otherwise, and the fact that you obviously have the resources to make good on that threat. The PCs will at least have to evaluate the risk before giving chase, even if they quickly conclude it's negligible. And it might not be. Set aside the romantic image of all pickpockets as adorable smudgy-faced boys with Cockney accents. Imagine you got your pocket picked in real life and saw the guy--an adult, young and fit--running away. Would you give chase? Maybe. Would you chase the guy into a maze of dark alleys at night? Maybe... but I doubt you'd assume you didn't have to worry about the possibility of combat. That goes double in a medieval city where the punishment for theft is likely to involve amputations. If the PCs are low-level, and one of them gets ahead of the others and catches the pickpocket, it's quite possible the pickpocket would pull a knife and try to kill the PC before the others catch up. [/QUOTE]
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5/30 Q&A: Charm, Chases, and Combat Free
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