Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
5.5e - What ONE section of the rules would you rewrite for clarity?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8696492" data-attributes="member: 7006"><p>Not when I'm the DM. So when we are at the table in the middle of the game and a player says they want to cast X spell or ask me how I'd rule on X spell, I want to be able to flip the book and read the spell as quickly as possible. And only doing two steps to find it is preferable in the moment of action than having to take the extra third.</p><p></p><p></p><p></p><p>They did design it. And they did answer it in the current PHB. The rules are rather clear at a basic level (if spread out a bit when you take all potential aspects into consideration). But go back and look at all the threads about Stealth we've seen over the last 8 years-- many DMs <em>don't care</em> what the rules say about hiding in combat, they still don't allow it. And even the ones that do make all kinds of different rulings than what the PHB has said, because they don't like the rules in the PHB.</p><p></p><p>And WotC knows this. They've seen all the differing attitudes DMs have had about Stealth over the past 3 editions. They know perfectly well that it <em>doesn't matter</em> what rules they put in the book-- most DMs aren't going to run them the way they write them. So there is absolutely no reason to go into any more detail than what they've already done-- try to close up every loophole and corner case that some people get so bent out of shape over-- because most of the DMs are ignoring the whole process anyway.</p><p></p><p>It's all well and good to <em>say</em> "WotC should design a really good and workable system for hiding and Stealth and perception!"... but if the rules they come up with end up being a system <em>you don't like</em>... then you're not going to use it. And thus all that work they put into it ends up being a complete waste of time.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8696492, member: 7006"] Not when I'm the DM. So when we are at the table in the middle of the game and a player says they want to cast X spell or ask me how I'd rule on X spell, I want to be able to flip the book and read the spell as quickly as possible. And only doing two steps to find it is preferable in the moment of action than having to take the extra third. They did design it. And they did answer it in the current PHB. The rules are rather clear at a basic level (if spread out a bit when you take all potential aspects into consideration). But go back and look at all the threads about Stealth we've seen over the last 8 years-- many DMs [I]don't care[/I] what the rules say about hiding in combat, they still don't allow it. And even the ones that do make all kinds of different rulings than what the PHB has said, because they don't like the rules in the PHB. And WotC knows this. They've seen all the differing attitudes DMs have had about Stealth over the past 3 editions. They know perfectly well that it [I]doesn't matter[/I] what rules they put in the book-- most DMs aren't going to run them the way they write them. So there is absolutely no reason to go into any more detail than what they've already done-- try to close up every loophole and corner case that some people get so bent out of shape over-- because most of the DMs are ignoring the whole process anyway. It's all well and good to [I]say[/I] "WotC should design a really good and workable system for hiding and Stealth and perception!"... but if the rules they come up with end up being a system [I]you don't like[/I]... then you're not going to use it. And thus all that work they put into it ends up being a complete waste of time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5.5e - What ONE section of the rules would you rewrite for clarity?
Top