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5 (nitpicking)) things the D&D Movie got wrong
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<blockquote data-quote="Oofta" data-source="post: 8982002" data-attributes="member: 6801845"><p>They didn't get it wrong, it's <a href="https://www.youtube.com/watch?v=bNg62CIT3Sg&t=9s&ab_channel=ParamountPictures" target="_blank">DM Empowerment</a> Eric! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>More to the point ...</p><p>#5 Owlbear: I'd let my player be an owlbear when they could get a beast of similar level.</p><p>#4 Intellect Devourer: Maybe they were just not hungry enough to go for middle of the road intellect. There is no way they're going to add in something as technical and D&D-geeky as a new version of intellect devourers, it was just a cute joke and an explanation would have pulled people out of the moment.</p><p>#3 Sending Stones: I've considered doing this myself. <em>Or</em> it's just a customized version that works for a day and then crumbles to dust. Besides, sending stones are relatively cheap in comparison to the advantage they could give an army, buy a couple dozen and have at it.</p><p>#2 Canon: It's an alternate version of FR. Since the movie is not canon for FR, this is a non-issue.</p><p>#1 Edgin the bard: All people that carry a lute and are referred to as bards have to be a character class bard? They wanted to de-emphasize magic for the movie and it made Simon's dilemma with magic a central plot point. Same reason the druid didn't cast any spells. There was so much going on, trying to explain to someone who doesn't know D&D why a guy with a lute is suddenly a wizard is asking too much.</p><p></p><p>edit: autocorrect typo that bugged me.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8982002, member: 6801845"] They didn't get it wrong, it's [URL='https://www.youtube.com/watch?v=bNg62CIT3Sg&t=9s&ab_channel=ParamountPictures']DM Empowerment[/URL] Eric! :) More to the point ... #5 Owlbear: I'd let my player be an owlbear when they could get a beast of similar level. #4 Intellect Devourer: Maybe they were just not hungry enough to go for middle of the road intellect. There is no way they're going to add in something as technical and D&D-geeky as a new version of intellect devourers, it was just a cute joke and an explanation would have pulled people out of the moment. #3 Sending Stones: I've considered doing this myself. [I]Or[/I] it's just a customized version that works for a day and then crumbles to dust. Besides, sending stones are relatively cheap in comparison to the advantage they could give an army, buy a couple dozen and have at it. #2 Canon: It's an alternate version of FR. Since the movie is not canon for FR, this is a non-issue. #1 Edgin the bard: All people that carry a lute and are referred to as bards have to be a character class bard? They wanted to de-emphasize magic for the movie and it made Simon's dilemma with magic a central plot point. Same reason the druid didn't cast any spells. There was so much going on, trying to explain to someone who doesn't know D&D why a guy with a lute is suddenly a wizard is asking too much. edit: autocorrect typo that bugged me. [/QUOTE]
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