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5 rpgs I would take to a deserted island.
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<blockquote data-quote="Iron Sky" data-source="post: 4524900" data-attributes="member: 60965"><p>In order:</p><p> </p><p>Exalted, 1st Edition - Favorite game system ever, in spite of its flaws, and awesome world.</p><p>Alternity - Best generic Sci-fi system I've ever found.</p><p>Dark Heresy - Great game system, huge, epic, dark universe</p><p>Star Wars: SAGA - In case an overwhelming urge to play Star Wars came up.</p><p>GURPS - If we were stranded on an island, would probably have enough time to figure out why so many people like it. Saw potential in it when I ran it, but no-one had a good enough grasp on the rules in previous games.</p><p> </p><p>DnD isn't on my list for a couple reasons:</p><p>1) 4E is too limited in what sort of games you can run, over the long stranded-on-an-island timeline.</p><p>2) DnD tries to pigeon-hole you into hack-and-slash. I love RPG combat, but it loses some when it's the primary/intended method of character advancement.</p><p>3) 3.5 is dead to me. It handles "generic" fantasy gaming far better than 4E, but I despise almost everything about high-level play(which for me starts about level 10 or so).</p><p>4) Level-based RPG systems hold inherently less appeal to me than others because of the arbitrariness/power jump of the Level.</p><p> </p><p>Funnily enough, despite my anti-DnD diatribe here, my last game I ran was 3.5, and I'm playing in a 4e game and running one...</p><p> </p><p>It's fun, but there's a reason(s) why we've never bought much more than the core books for any edition and why there's 20 different RPGs on the gaming bookshelf.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 4524900, member: 60965"] In order: Exalted, 1st Edition - Favorite game system ever, in spite of its flaws, and awesome world. Alternity - Best generic Sci-fi system I've ever found. Dark Heresy - Great game system, huge, epic, dark universe Star Wars: SAGA - In case an overwhelming urge to play Star Wars came up. GURPS - If we were stranded on an island, would probably have enough time to figure out why so many people like it. Saw potential in it when I ran it, but no-one had a good enough grasp on the rules in previous games. DnD isn't on my list for a couple reasons: 1) 4E is too limited in what sort of games you can run, over the long stranded-on-an-island timeline. 2) DnD tries to pigeon-hole you into hack-and-slash. I love RPG combat, but it loses some when it's the primary/intended method of character advancement. 3) 3.5 is dead to me. It handles "generic" fantasy gaming far better than 4E, but I despise almost everything about high-level play(which for me starts about level 10 or so). 4) Level-based RPG systems hold inherently less appeal to me than others because of the arbitrariness/power jump of the Level. Funnily enough, despite my anti-DnD diatribe here, my last game I ran was 3.5, and I'm playing in a 4e game and running one... It's fun, but there's a reason(s) why we've never bought much more than the core books for any edition and why there's 20 different RPGs on the gaming bookshelf. [/QUOTE]
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5 rpgs I would take to a deserted island.
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