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*Dungeons & Dragons
5' step, partial actions and haste
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<blockquote data-quote="Virago" data-source="post: 21109" data-attributes="member: 2045"><p>Joy, this topic.</p><p></p><p><em>firstly, is a 5'step allowed with a partial action? if one can do a partial charge, i don't see why not</em></p><p></p><p>I've seen the Sage rule both ways on this, more recently on the "no" side (unless there's been a further flip-flop?).</p><p></p><p>I think the rules come down in favor of the "yes" answer.</p><p></p><p>But then the action rules are a bit miserably written, especially in the partial action area. I can easily imagine that the intent of the rules is that a 5' step will not mix with any move action elsewhere in the round.</p><p></p><p><em>secondly, if the answer to the above is yes, can a hasted character do: 5' step out of melée range > drink potion > 5' back into melée range > full attack action</em></p><p></p><p>If the answer above is "yes," another question is "do these 5' steps avoid AoOs?"</p><p></p><p>One could say "no" based on PHB p. 117: "If your entire move for the round is 5 feet (a 5-foot step), enemies do not get attacks of opportunity for you moving" and interpreting it a bit more if-and-only-if.</p><p></p><p>I would elevate this over the glossary definition for no particular reason except that the p. 117 definition is more nice and pure, and the glossary thinks there's such thing as a shield bonus. But then again, so does page 117.</p><p></p><p>Also one might compare these hasted move sequences:</p><p></p><p>(1) (attack, move 10) + (attack)</p><p>(2) (attack, 5' step) + (5' step, attack)</p><p></p><p>(1) Draws an AoO in any interp. (2) Seems essentially the same deal as (1), but doesn't draw an AoO by the glossary 5' step interpretation.</p><p></p><p>You be the judge. Personally I think <em>haste</em> could use a little nerfing.</p></blockquote><p></p>
[QUOTE="Virago, post: 21109, member: 2045"] Joy, this topic. [i]firstly, is a 5'step allowed with a partial action? if one can do a partial charge, i don't see why not[/i] I've seen the Sage rule both ways on this, more recently on the "no" side (unless there's been a further flip-flop?). I think the rules come down in favor of the "yes" answer. But then the action rules are a bit miserably written, especially in the partial action area. I can easily imagine that the intent of the rules is that a 5' step will not mix with any move action elsewhere in the round. [i]secondly, if the answer to the above is yes, can a hasted character do: 5' step out of melée range > drink potion > 5' back into melée range > full attack action[/i] If the answer above is "yes," another question is "do these 5' steps avoid AoOs?" One could say "no" based on PHB p. 117: "If your entire move for the round is 5 feet (a 5-foot step), enemies do not get attacks of opportunity for you moving" and interpreting it a bit more if-and-only-if. I would elevate this over the glossary definition for no particular reason except that the p. 117 definition is more nice and pure, and the glossary thinks there's such thing as a shield bonus. But then again, so does page 117. Also one might compare these hasted move sequences: (1) (attack, move 10) + (attack) (2) (attack, 5' step) + (5' step, attack) (1) Draws an AoO in any interp. (2) Seems essentially the same deal as (1), but doesn't draw an AoO by the glossary 5' step interpretation. You be the judge. Personally I think [i]haste[/i] could use a little nerfing. [/QUOTE]
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