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5' step, partial actions and haste
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<blockquote data-quote="Caliban" data-source="post: 28645" data-attributes="member: 284"><p>Actually, this isn't quite true, on a couple of levels.</p><p></p><p>1) You don't "distribute BAB", your BAB is never affected. You get a penalty on your attack that cannot be greater than your BAB (or greater than 5 in the case of Expertise).</p><p></p><p>2) Both Expertise and Power Attack state that the modifier lasts "until your next action", not "until your next round". The modifier will reset when you take your partial action (if it comes after your normal action), or when you take your normal actioin (if it comes after the partial action). This is regardless of whether you believe that the action from <em>haste</em> occurs in the same round or a different round. </p><p></p><p></p><p></p><p></p><p>Yes, it's nice that Haste can do something for melee fighters other than a single extra attack. It already seriously increases the abilities of spellcasters, I don't have any problem with melee fighters finding ways of using it more effectively (and I primarily play a spellcaster).</p><p></p><p></p><p></p><p>I'm afraid your first concern is allowable even under the stricter interpretation of haste. The second, I just don't feel is a very pressing issue one way or the other.</p></blockquote><p></p>
[QUOTE="Caliban, post: 28645, member: 284"] Actually, this isn't quite true, on a couple of levels. 1) You don't "distribute BAB", your BAB is never affected. You get a penalty on your attack that cannot be greater than your BAB (or greater than 5 in the case of Expertise). 2) Both Expertise and Power Attack state that the modifier lasts "until your next action", not "until your next round". The modifier will reset when you take your partial action (if it comes after your normal action), or when you take your normal actioin (if it comes after the partial action). This is regardless of whether you believe that the action from [i]haste[/i] occurs in the same round or a different round. [b][/b] Yes, it's nice that Haste can do something for melee fighters other than a single extra attack. It already seriously increases the abilities of spellcasters, I don't have any problem with melee fighters finding ways of using it more effectively (and I primarily play a spellcaster). [b][/B] I'm afraid your first concern is allowable even under the stricter interpretation of haste. The second, I just don't feel is a very pressing issue one way or the other. [/QUOTE]
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