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General Tabletop Discussion
*Dungeons & Dragons
5 Years in: Concentration
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<blockquote data-quote="RogueJK" data-source="post: 7925532" data-attributes="member: 170"><p>I think this is very group-dependent. If you're playing with optimizers, Concentration checks may seem to be too easy. Otherwise, they may seem to hard.</p><p></p><p>In my experience, if you build around Concentration, by multiclassing in specific ways, taking feats, focusing on CON as one of your secondary stats, etc., it's usually fairly easy to make Concentration checks. Otherwise, it's fairly common for many non-optimized casters to lose Concentration, especially if the DM has smart enemies who purposely try to disrupt casters' Concentration.</p><p></p><p>I've seen several players get frustrated with their non-optimized caster characters constantly losing Concentration. Especially with front line full casters like melee Clerics and Moon Druids, as well as front line secondary casters like Paladins. (Moon Druids seem to be the worst offender, due to their role as a front line tank, combined with the low AC of most Wild Shape forms which means frequent hits, plus the inability to re-cast Concentration spells that are lost while Wild Shaped... Everybody wants to be a bear, until that AC 11 bear is getting hit multiple times every round. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p></p><p>A few times this resulting frustration has led to scrapping the character, other times it forces them into reluctantly optimizing because they feel like they have to take a certain feat that they otherwise wouldn't have.</p><p></p><p></p><p>Personally, nearly all of my casters have been built with an eye towards maintaining Concentration, and I usually have no trouble maintaining it.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 7925532, member: 170"] I think this is very group-dependent. If you're playing with optimizers, Concentration checks may seem to be too easy. Otherwise, they may seem to hard. In my experience, if you build around Concentration, by multiclassing in specific ways, taking feats, focusing on CON as one of your secondary stats, etc., it's usually fairly easy to make Concentration checks. Otherwise, it's fairly common for many non-optimized casters to lose Concentration, especially if the DM has smart enemies who purposely try to disrupt casters' Concentration. I've seen several players get frustrated with their non-optimized caster characters constantly losing Concentration. Especially with front line full casters like melee Clerics and Moon Druids, as well as front line secondary casters like Paladins. (Moon Druids seem to be the worst offender, due to their role as a front line tank, combined with the low AC of most Wild Shape forms which means frequent hits, plus the inability to re-cast Concentration spells that are lost while Wild Shaped... Everybody wants to be a bear, until that AC 11 bear is getting hit multiple times every round. ;)) A few times this resulting frustration has led to scrapping the character, other times it forces them into reluctantly optimizing because they feel like they have to take a certain feat that they otherwise wouldn't have. Personally, nearly all of my casters have been built with an eye towards maintaining Concentration, and I usually have no trouble maintaining it. [/QUOTE]
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