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5+ years of ICV2 Rankings - A retrospective
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<blockquote data-quote="Morrus" data-source="post: 6276923" data-attributes="member: 1"><p>Comments from Monte on Numenera sales:</p><p></p><p><a href="https://plus.google.com/app/basic/stream/z13nchurbxr5wvz2f23syp2h4sbvfduoq04" target="_blank">https://plus.google.com/app/basic/stream/z13nchurbxr5wvz2f23syp2h4sbvfduoq04</a></p><p></p><p>[hq]ICv2, of course, is the closest thing the game industry has to real journalism anymore, and I truly respect them. And it's awesome and meaningful that Fate is on their list, and it's well deserved. The Escapist's drawing of conclusions regarding Numenera not being on the list, however, is just silly. As silly as looking at the movies nominated for Best Picture Oscar and then saying that a movie not on that list must not be worth watching.</p><p></p><p>Anyway, while I'm sure you know all of this, for a bit of perspective for everyone else reading, it's important to note that few publishers in the game industry releases sales figures publicly, so ICv2's stats are actually simply based on a survey of a random handful of hobby store owners. That means that the stats are broad generalizations, to say the least (but they're all the industry has). We have no idea what the relationship between #1 and #2 on their list, for example, or what #6 through #10 look like. Just as importantly, they also only cover core hobby sales--not direct sales, book trade sales, online sales, and certainly not ebook sales. In other words, being on the list means you're doing well. Not being on the list doesn't mean the opposite. For example, I personally am dubious of the use of ICv2 data to measure Pathfinder vs. D&D that people have been doing for the last couple of years, since so much of both Pathfinder and D&D sales come from non-hobby sources nowadays. </p><p></p><p>In the interest of some transparency though (partially because you, Fred, are often really open and generous with info), I'll say this. We had just under 5,000 Numenera backers, some getting the corebook in pdf, and some also in print. We had hoped that, at this point--about the six month mark--we'd be at about 10,000 customers (I use "customers" rather than "sales" because I'm attempting to not count someone who got the print and pdf version twice, which is difficult but ultimately worthwhile). That would mean by this time, we'd have it in the hands of the KS backers, plus an equal number of non-backers. As of a few weeks ago, we were at an estimated 18,000 customers. As you know, that's pretty nice for a six month period of an rpg unrelated to D&D. We've had to go to reprint on the print corebook six months earlier than we planned, but frankly it's really ebook sales that have really exceeded expectations. And I won't lie, the tie to the Torment: Tides of Numenera game (and their own phenomenal KS) has been a nice part of that. We're very thankful to be partnered with inXile. With that game not even out yet, as good as Numenera's sales are, it's possible that we haven't even seen Numenera's actual surge. (It's humbling but undeniable that the reach of a CRPG is an order of magnitude greater than a tabletop's reach.[/hq]</p></blockquote><p></p>
[QUOTE="Morrus, post: 6276923, member: 1"] Comments from Monte on Numenera sales: [url]https://plus.google.com/app/basic/stream/z13nchurbxr5wvz2f23syp2h4sbvfduoq04[/url] [hq]ICv2, of course, is the closest thing the game industry has to real journalism anymore, and I truly respect them. And it's awesome and meaningful that Fate is on their list, and it's well deserved. The Escapist's drawing of conclusions regarding Numenera not being on the list, however, is just silly. As silly as looking at the movies nominated for Best Picture Oscar and then saying that a movie not on that list must not be worth watching. Anyway, while I'm sure you know all of this, for a bit of perspective for everyone else reading, it's important to note that few publishers in the game industry releases sales figures publicly, so ICv2's stats are actually simply based on a survey of a random handful of hobby store owners. That means that the stats are broad generalizations, to say the least (but they're all the industry has). We have no idea what the relationship between #1 and #2 on their list, for example, or what #6 through #10 look like. Just as importantly, they also only cover core hobby sales--not direct sales, book trade sales, online sales, and certainly not ebook sales. In other words, being on the list means you're doing well. Not being on the list doesn't mean the opposite. For example, I personally am dubious of the use of ICv2 data to measure Pathfinder vs. D&D that people have been doing for the last couple of years, since so much of both Pathfinder and D&D sales come from non-hobby sources nowadays. In the interest of some transparency though (partially because you, Fred, are often really open and generous with info), I'll say this. We had just under 5,000 Numenera backers, some getting the corebook in pdf, and some also in print. We had hoped that, at this point--about the six month mark--we'd be at about 10,000 customers (I use "customers" rather than "sales" because I'm attempting to not count someone who got the print and pdf version twice, which is difficult but ultimately worthwhile). That would mean by this time, we'd have it in the hands of the KS backers, plus an equal number of non-backers. As of a few weeks ago, we were at an estimated 18,000 customers. As you know, that's pretty nice for a six month period of an rpg unrelated to D&D. We've had to go to reprint on the print corebook six months earlier than we planned, but frankly it's really ebook sales that have really exceeded expectations. And I won't lie, the tie to the Torment: Tides of Numenera game (and their own phenomenal KS) has been a nice part of that. We're very thankful to be partnered with inXile. With that game not even out yet, as good as Numenera's sales are, it's possible that we haven't even seen Numenera's actual surge. (It's humbling but undeniable that the reach of a CRPG is an order of magnitude greater than a tabletop's reach.[/hq] [/QUOTE]
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