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50% chance for everythin. Where does it says so?
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<blockquote data-quote="Doctor Proctor" data-source="post: 4703043" data-attributes="member: 78547"><p>You're misunderstanding. The ~50% thing is a baseline established with certain assumptions. For example, a level 1 PC with a 16 Strength should hit around 50% of the time (give or take 5%) against equal level foes. Someone with a 14 in their stat, like the Ranger in my party, will hit less and therefore be less accurate. Someone with an 18 in their stat will then hit more, and be more accurate. </p><p></p><p>Then you have things like Weapon Talent Fighters with 18 STR or Dagger Rogues targeting Reflex with an 18 or 20 DEX. These guys will be <em>very</em> accurate, and should be hitting more like 60-70% of the time against equal level foes.</p><p></p><p>Proficiency bonus factors in there as well, as does targeting NAD's (Non-AC Defenses). So, when you look at a party as a whole they're probably not all hitting at 50%. Some guys will getting up into the 60-70% range, maybe even into the 80's with leader support. Others will be more towards the 50% range, and then jumping into the 60's with leader support or flanking bonuses. This allows us to use the 50% rule as a benchmark to get an idea of how a PC is performing compared to an "average" character.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4703043, member: 78547"] You're misunderstanding. The ~50% thing is a baseline established with certain assumptions. For example, a level 1 PC with a 16 Strength should hit around 50% of the time (give or take 5%) against equal level foes. Someone with a 14 in their stat, like the Ranger in my party, will hit less and therefore be less accurate. Someone with an 18 in their stat will then hit more, and be more accurate. Then you have things like Weapon Talent Fighters with 18 STR or Dagger Rogues targeting Reflex with an 18 or 20 DEX. These guys will be [I]very[/I] accurate, and should be hitting more like 60-70% of the time against equal level foes. Proficiency bonus factors in there as well, as does targeting NAD's (Non-AC Defenses). So, when you look at a party as a whole they're probably not all hitting at 50%. Some guys will getting up into the 60-70% range, maybe even into the 80's with leader support. Others will be more towards the 50% range, and then jumping into the 60's with leader support or flanking bonuses. This allows us to use the 50% rule as a benchmark to get an idea of how a PC is performing compared to an "average" character. [/QUOTE]
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50% chance for everythin. Where does it says so?
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