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<blockquote data-quote="JEB" data-source="post: 9474003" data-attributes="member: 10148"><p>d20 cheers for 3e!</p><p></p><p><strong>Player's Handbook (3e, 3.0):</strong> The book that completely reinvented D&D and led the way for the d20 boom.</p><p><strong>Player's Handbook (3e, 3.5):</strong> The refinement that planted the seeds of many OGL games.</p><p></p><p><strong>Dungeon Master's Guide (3e, 3.0):</strong> A new DMG for a new century!</p><p><strong>Dungeon Master's Guide (3e, 3.5):</strong> The revision of the above.</p><p></p><p><strong>Monster Manual (3e, 3.0):</strong> Basic, Advanced, and brand-new monsters converge here.</p><p><strong>Monster Manual (3e, 3.5):</strong> The upgrade of the above.</p><p></p><p><strong>Arms and Equipment Guide (3e):</strong> Arm and equip your 3e character!</p><p><strong>Defenders of the Faith (3e):</strong> Everything 3.0 players need for their divine characters.</p><p><strong>Deities and Demigods (3e):</strong> D&D's last dedicated exploration of real-life mythology, and the Greyhawk pantheon.</p><p><strong>Draconomicon (3e):</strong> The ultimate guide to D&D dragons!</p><p><strong>Dragon Magic (3e):</strong> The ultimate guide to D&D dragons... magic.</p><p><strong>Drow of the Underdark (3e):</strong> The ultimate guide to the drow!</p><p></p><p><strong>Dungeon Master's Guide II (3e):</strong> More options for 3.5 DMs.</p><p><strong>Epic Level Handbook (3e):</strong> Extending 3e play into the highest levels!</p><p><strong>Expanded Psionics Handbook (3e):</strong> The final dedicated official psionics book for D&D.</p><p></p><p><strong>Fiendish Codex I: Hordes of the Abyss (3e):</strong> A detailed exploration of demons and their home plane.</p><p><strong>Fiendish Codex II: Tyrants of the Nine Hells (3e):</strong> A detailed exploration of devils and their home plane.</p><p></p><p><strong>The Forge of Fury (3e):</strong> The second adventure for 3e, well-regarded enough to get updated for 5e!</p><p><strong>Ghostwalk (3e):</strong> Play ghosts in this overlooked setting.</p><p><strong>Hero Builder's Guidebook (3e):</strong> Walks you through every aspect of character creation for 3.0!</p><p><strong>Libris Mortis: The Book of Undead (3e):</strong> A detailed exploration of undead.</p><p><strong>Lords of Madness: The Book of Aberrations (3e):</strong> A detailed exploration of aberrations.</p><p><strong>Magic Item Compendium (3e):</strong> Compiling many of 3e's magic items in one place!</p><p><strong>Manual of the Planes (3e):</strong> 3.0's guide to the D&D planes, and cosmologies generally.</p><p><strong>Masters of the Wild (3e):</strong> Everything 3.0 players need for their wilderness characters.</p><p></p><p><strong>Monster Manual III (3e):</strong> The first new monster book for 3.5, integrating newcomers like Eberron.</p><p><strong>Oriental Adventures (3e):</strong> Introducing Rokugan to D&D!</p><p></p><p><strong>Player's Handbook II (3e):</strong> More options for 3.5 players.</p><p><strong>Races of the Wild (3e):</strong> Everything 3.5 players need for wilderness species.</p><p><strong>Red Hand of Doom (3e):</strong> Widely considered one of the best 3e adventures.</p><p><strong>Return to the Temple of Elemental Evil (3e):</strong> The sequel to the classic megadungeon.</p><p></p><p><strong>Rules Compendium (3e):</strong> A one-stop reference for 3.5 rules.</p><p><strong>Sandstorm (3e):</strong> For adventures in the desert!</p><p><strong>Savage Species (3e):</strong> How to play monster characters in 3.0.</p><p><strong>Song and Silence (3e):</strong> Everything 3.0 players need for their roguish characters.</p><p><strong>Stormwrack (3e):</strong> For adventures at sea!</p><p></p><p><strong>The Sunless Citadel (3e):</strong> The original 3e introductory adventure. Also well-regarded, also in 5e!</p><p><strong>Sword and Fist (3e):</strong> Everything 3.0 players need for their martial characters.</p><p><strong>Tome and Blood (3e):</strong> Everything 3.0 players need for their arcane characters.</p><p><strong>Tome of Battle: The Book of Nine Swords (3e):</strong> New options for martial characters, and an early step towards 4e!</p><p><strong>Unearthed Arcana (3e):</strong> Many ways to customize your 3.5 game.</p><p></p><p><strong>Eberron Campaign Setting (3e):</strong> 3e's first original setting, a magi-tech world that embraces D&D tropes.</p><p></p><p><strong>Forgotten Realms Campaign Setting (3e):</strong> One of the best all-in-one sourcebooks for the Realms.</p><p><strong>Forgotten Realms: City of the Spider Queen (3e):</strong> Another of 3e's best adventures, and one of the best for the Realms.</p><p></p><p><strong>Living Greyhawk Gazetteer (3e):</strong> A detailed guide to Greyhawk for 3.0 players.</p></blockquote><p></p>
[QUOTE="JEB, post: 9474003, member: 10148"] d20 cheers for 3e! [B]Player's Handbook (3e, 3.0):[/B] The book that completely reinvented D&D and led the way for the d20 boom. [B]Player's Handbook (3e, 3.5):[/B] The refinement that planted the seeds of many OGL games. [B]Dungeon Master's Guide (3e, 3.0):[/B] A new DMG for a new century! [B]Dungeon Master's Guide (3e, 3.5):[/B] The revision of the above. [B]Monster Manual (3e, 3.0):[/B] Basic, Advanced, and brand-new monsters converge here. [B]Monster Manual (3e, 3.5):[/B] The upgrade of the above. [B]Arms and Equipment Guide (3e):[/B] Arm and equip your 3e character! [B]Defenders of the Faith (3e):[/B] Everything 3.0 players need for their divine characters. [B]Deities and Demigods (3e):[/B] D&D's last dedicated exploration of real-life mythology, and the Greyhawk pantheon. [B]Draconomicon (3e):[/B] The ultimate guide to D&D dragons! [B]Dragon Magic (3e):[/B] The ultimate guide to D&D dragons... magic. [B]Drow of the Underdark (3e):[/B] The ultimate guide to the drow! [B]Dungeon Master's Guide II (3e):[/B] More options for 3.5 DMs. [B]Epic Level Handbook (3e):[/B] Extending 3e play into the highest levels! [B]Expanded Psionics Handbook (3e):[/B] The final dedicated official psionics book for D&D. [B]Fiendish Codex I: Hordes of the Abyss (3e):[/B] A detailed exploration of demons and their home plane. [B]Fiendish Codex II: Tyrants of the Nine Hells (3e):[/B] A detailed exploration of devils and their home plane. [B]The Forge of Fury (3e):[/B] The second adventure for 3e, well-regarded enough to get updated for 5e! [B]Ghostwalk (3e):[/B] Play ghosts in this overlooked setting. [B]Hero Builder's Guidebook (3e):[/B] Walks you through every aspect of character creation for 3.0! [B]Libris Mortis: The Book of Undead (3e):[/B] A detailed exploration of undead. [B]Lords of Madness: The Book of Aberrations (3e):[/B] A detailed exploration of aberrations. [B]Magic Item Compendium (3e):[/B] Compiling many of 3e's magic items in one place! [B]Manual of the Planes (3e):[/B] 3.0's guide to the D&D planes, and cosmologies generally. [B]Masters of the Wild (3e):[/B] Everything 3.0 players need for their wilderness characters. [B]Monster Manual III (3e):[/B] The first new monster book for 3.5, integrating newcomers like Eberron. [B]Oriental Adventures (3e):[/B] Introducing Rokugan to D&D! [B]Player's Handbook II (3e):[/B] More options for 3.5 players. [B]Races of the Wild (3e):[/B] Everything 3.5 players need for wilderness species. [B]Red Hand of Doom (3e):[/B] Widely considered one of the best 3e adventures. [B]Return to the Temple of Elemental Evil (3e):[/B] The sequel to the classic megadungeon. [B]Rules Compendium (3e):[/B] A one-stop reference for 3.5 rules. [B]Sandstorm (3e):[/B] For adventures in the desert! [B]Savage Species (3e):[/B] How to play monster characters in 3.0. [B]Song and Silence (3e):[/B] Everything 3.0 players need for their roguish characters. [B]Stormwrack (3e):[/B] For adventures at sea! [B]The Sunless Citadel (3e):[/B] The original 3e introductory adventure. Also well-regarded, also in 5e! [B]Sword and Fist (3e):[/B] Everything 3.0 players need for their martial characters. [B]Tome and Blood (3e):[/B] Everything 3.0 players need for their arcane characters. [B]Tome of Battle: The Book of Nine Swords (3e):[/B] New options for martial characters, and an early step towards 4e! [B]Unearthed Arcana (3e):[/B] Many ways to customize your 3.5 game. [B]Eberron Campaign Setting (3e):[/B] 3e's first original setting, a magi-tech world that embraces D&D tropes. [B]Forgotten Realms Campaign Setting (3e):[/B] One of the best all-in-one sourcebooks for the Realms. [B]Forgotten Realms: City of the Spider Queen (3e):[/B] Another of 3e's best adventures, and one of the best for the Realms. [B]Living Greyhawk Gazetteer (3e):[/B] A detailed guide to Greyhawk for 3.0 players. [/QUOTE]
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