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50 Years of D&D On a Single Chart
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<blockquote data-quote="Voadam" data-source="post: 9396461" data-attributes="member: 2209"><p>This is an odd grouping.</p><p></p><p>OD&D Supplement I Greyhawk changed how OD&D stats work (in particular adding percentile strength) and HD. Instead of PC classes being based off of d6 Hit Dice with some levels being just a modifier instead of a new die, it became d4, d6, d8 revisions to the rules for OD&D class HD.</p><p></p><p>1e as noted had Unearthed Arcana adding in a comeliness stat, social status, and revising rules for level limits and allowable classes, OA created nonweapon proficiencies, and DS, WSG changed up how you gain nonweapon proficiencies.</p><p></p><p>I am not sure what it considers rules revisions for 4e before essentials. Backgrounds and themes as new stuff to add as part of characters as opposed to new options to choose when making characters?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9396461, member: 2209"] This is an odd grouping. OD&D Supplement I Greyhawk changed how OD&D stats work (in particular adding percentile strength) and HD. Instead of PC classes being based off of d6 Hit Dice with some levels being just a modifier instead of a new die, it became d4, d6, d8 revisions to the rules for OD&D class HD. 1e as noted had Unearthed Arcana adding in a comeliness stat, social status, and revising rules for level limits and allowable classes, OA created nonweapon proficiencies, and DS, WSG changed up how you gain nonweapon proficiencies. I am not sure what it considers rules revisions for 4e before essentials. Backgrounds and themes as new stuff to add as part of characters as opposed to new options to choose when making characters? [/QUOTE]
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